From da52b3a267cdfa33dcf54d41afb23cd0427f1476 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Sat, 8 Jan 2011 23:14:11 +0000 Subject: SCI2.1: Added a comment with the SCI2.1 games using a SCI2 kernel svn-id: r55176 --- engines/sci/engine/kernel.cpp | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) diff --git a/engines/sci/engine/kernel.cpp b/engines/sci/engine/kernel.cpp index db8172fc58..8ab7e02e8b 100644 --- a/engines/sci/engine/kernel.cpp +++ b/engines/sci/engine/kernel.cpp @@ -827,9 +827,15 @@ void Kernel::setKernelNamesSci2() { void Kernel::setKernelNamesSci21(GameFeatures *features) { // Some SCI games use a modified SCI2 kernel table instead of the - // SCI2.1 kernel table. The GK2 demo does this as well as at least - // one version of KQ7 (1.4). We detect which version to use based on + // SCI2.1 kernel table. We detect which version to use based on // how kDoSound is called from Sound::play(). + // Known games that use this: + // GK2 demo + // KQ7 1.4 + // PQ4 SWAT demo + // LSL6 + // PQ4CD + // QFG4CD // This is interesting because they all have the same interpreter // version (2.100.002), yet they would not be compatible with other -- cgit v1.2.3