From de826820714a8fbae70677fa51644eef9e4aa7bf Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Tue, 5 Jun 2007 09:13:42 +0000 Subject: Update sound ranges in debugger, for earlier games. svn-id: r27101 --- engines/agos/agos.cpp | 18 ++++++++++++++++++ engines/agos/agos.h | 1 + engines/agos/debugger.cpp | 24 +++++++++++++----------- 3 files changed, 32 insertions(+), 11 deletions(-) diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp index 8efb17a6c4..bbcd5e2dc7 100644 --- a/engines/agos/agos.cpp +++ b/engines/agos/agos.cpp @@ -124,6 +124,10 @@ AGOSEngine::AGOSEngine(OSystem *syst) _tableIndexBase = 0; _textIndexBase = 0; + _numMusic = 0; + _numSFX = 0; + _numSpeech = 0; + _numBitArray1 = 0; _numBitArray2 = 0; _numBitArray3 = 0; @@ -749,6 +753,10 @@ void AGOSEngine_Simon2::setupGame() { _numTextBoxes = 20; _numVars = 255; + _numMusic = 93; + _numSFX = 222; + _numSpeech = 3632; + AGOSEngine::setupGame(); } @@ -774,6 +782,10 @@ void AGOSEngine_Simon1::setupGame() { _numTextBoxes = 20; _numVars = 255; + _numMusic = 34; + _numSFX = 127; + _numSpeech = 1996; + AGOSEngine::setupGame(); } @@ -795,6 +807,8 @@ void AGOSEngine_Waxworks::setupGame() { _numTextBoxes = 10; _numVars = 255; + _numMusic = 9; + AGOSEngine::setupGame(); } @@ -815,6 +829,8 @@ void AGOSEngine_Elvira2::setupGame() { _numItemStore = 50; _numVars = 255; + _numMusic = 9; + AGOSEngine::setupGame(); } @@ -832,6 +848,8 @@ void AGOSEngine_Elvira1::setupGame() { _vgaBaseDelay = 1; _numVars = 512; + _numMusic = 14; + AGOSEngine::setupGame(); } diff --git a/engines/agos/agos.h b/engines/agos/agos.h index 1c19d726fd..d043656eca 100644 --- a/engines/agos/agos.h +++ b/engines/agos/agos.h @@ -195,6 +195,7 @@ protected: uint32 *_gameOffsetsPtr; + uint _numMusic, _numSFX, _numSpeech; uint _numBitArray1, _numBitArray2, _numBitArray3; uint _numItemStore, _numVars; uint _vgaBaseDelay; diff --git a/engines/agos/debugger.cpp b/engines/agos/debugger.cpp index 7a455fa0f9..ce50460621 100644 --- a/engines/agos/debugger.cpp +++ b/engines/agos/debugger.cpp @@ -83,13 +83,17 @@ bool Debugger::Cmd_DebugLevel(int argc, const char **argv) { bool Debugger::Cmd_PlayMusic(int argc, const char **argv) { if (argc > 1) { uint music = atoi(argv[1]); - uint range = (_vm->getGameType() == GType_SIMON2) ? 93 : 34; - if (music <= range) { - _vm->loadMusic(music); - if (_vm->getGameType() == GType_SIMON2) + if (music <= _vm->_numMusic) { + if (_vm->getGameType() == GType_PP) { + // TODO + } else if (_vm->getGameType() == GType_SIMON2) { + _vm->loadMusic(music); _vm->_midi.startTrack(0); + } else { + _vm->playMusic(music, 0); + } } else - DebugPrintf("Music out of range (0 - %d)\n", range); + DebugPrintf("Music out of range (0 - %d)\n", _vm->_numMusic); } else DebugPrintf("Syntax: music \n"); @@ -99,11 +103,10 @@ bool Debugger::Cmd_PlayMusic(int argc, const char **argv) { bool Debugger::Cmd_PlaySound(int argc, const char **argv) { if (argc > 1) { uint sound = atoi(argv[1]); - uint range = (_vm->getGameType() == GType_SIMON2) ? 222 : 127; - if (sound <= range) + if (sound <= _vm->_numSFX) _vm->_sound->playEffects(sound); else - DebugPrintf("Sound out of range (0 - %d)\n", range); + DebugPrintf("Sound out of range (0 - %d)\n", _vm->_numSFX); } else DebugPrintf("Syntax: sound \n"); @@ -113,11 +116,10 @@ bool Debugger::Cmd_PlaySound(int argc, const char **argv) { bool Debugger::Cmd_PlayVoice(int argc, const char **argv) { if (argc > 1) { uint voice = atoi(argv[1]); - uint range = (_vm->getGameType() == GType_SIMON2) ? 3632 : 1996; - if (voice <= range) + if (voice <= _vm->_numSpeech) _vm->_sound->playVoice(voice); else - DebugPrintf("Voice out of range (0 - %d)\n", range); + DebugPrintf("Voice out of range (0 - %d)\n", _vm->_numSpeech); } else DebugPrintf("Syntax: voice \n"); -- cgit v1.2.3