From e5139cdd9cca259f22f47b2f55a15f4b32e0f047 Mon Sep 17 00:00:00 2001 From: uruk Date: Tue, 29 Jul 2014 20:59:29 +0200 Subject: CGE2: Fix loading during gameplay. --- engines/cge2/saveload.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engines/cge2/saveload.cpp b/engines/cge2/saveload.cpp index 78a0631136..63abe3abf9 100644 --- a/engines/cge2/saveload.cpp +++ b/engines/cge2/saveload.cpp @@ -323,6 +323,7 @@ Common::Error CGE2Engine::loadGameState(int slot) { if (!loadGame(slot)) return Common::kReadingFailed; sceneUp(_now); + initToolbar(); return Common::kNoError; } @@ -379,7 +380,6 @@ bool CGE2Engine::loadGame(int slotNumber) { syncSpeechSettings(); loadHeroes(); - initToolbar(); return true; } -- cgit v1.2.3