From ea52bcd28218cf8d9e3e81c4d7993372e4644aeb Mon Sep 17 00:00:00 2001 From: Strangerke Date: Fri, 3 Jan 2014 07:56:18 +0100 Subject: TSAGE: Fix CID 1004060 - Logically dead code --- engines/tsage/core.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/engines/tsage/core.cpp b/engines/tsage/core.cpp index 7f27c43a22..16fe45044b 100644 --- a/engines/tsage/core.cpp +++ b/engines/tsage/core.cpp @@ -2964,8 +2964,9 @@ void SceneObjectList::draw() { g_globals->_sceneManager._sceneBgOffset.y); } - // Set up the flag mask - uint32 flagMask = (paneNum == 0) ? OBJFLAG_PANE_0 : OBJFLAG_PANE_1; + // Set up the flag mask. Currently, paneNum is always set to 0, so the check is meaningless + // uint32 flagMask = (paneNum == 0) ? OBJFLAG_PANE_0 : OBJFLAG_PANE_1; + uint32 flagMask = OBJFLAG_PANE_0; // Initial loop to set up object list and update object position, priority, and flags for (SynchronizedList::iterator i = g_globals->_sceneObjects->begin(); -- cgit v1.2.3