From ea7c0aa94b73ecae1c83240afa31b774c2a21940 Mon Sep 17 00:00:00 2001 From: James Brown Date: Sat, 27 Jul 2002 13:17:50 +0000 Subject: Don't skip the first 1/75th of a second when playing Zak256 soundtrack svn-id: r4654 --- sound.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/sound.cpp b/sound.cpp index 728b9da264..b38ea4473e 100644 --- a/sound.cpp +++ b/sound.cpp @@ -278,7 +278,7 @@ void Scumm::playSound(int sound) if (result == 1) return; #ifdef COMPRESSED_SOUND_FILE - if (playMP3CDTrack(track, 1, 1, 0) == -1) + if (playMP3CDTrack(track, 1, 0, 0) == -1) #endif _system->play_cdrom(track, 0, 0, 0); current_cd_sound = track; -- cgit v1.2.3