From ee3e40abc18acd685bb15832fca8f49fc0150b22 Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Thu, 21 Jan 2016 23:31:00 +0100 Subject: I18N: Update scummvm.pot. --- po/scummvm.pot | 1537 ++++++++++++++++++++++++++++---------------------------- 1 file changed, 768 insertions(+), 769 deletions(-) diff --git a/po/scummvm.pot b/po/scummvm.pot index 0445534008..b6d29a6ac5 100644 --- a/po/scummvm.pot +++ b/po/scummvm.pot @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: ScummVM 1.8.0git\n" "Report-Msgid-Bugs-To: scummvm-devel@lists.sf.net\n" -"POT-Creation-Date: 2015-12-23 00:28+0000\n" +"POT-Creation-Date: 2016-01-21 23:30+0100\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" @@ -57,12 +57,12 @@ msgstr "" #: gui/recorderdialog.cpp:70 gui/recorderdialog.cpp:156 #: gui/saveload-dialog.cpp:216 gui/saveload-dialog.cpp:276 #: gui/saveload-dialog.cpp:547 gui/saveload-dialog.cpp:931 -#: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152 -#: engines/engine.cpp:483 backends/platform/wii/options.cpp:48 +#: gui/themebrowser.cpp:55 gui/fluidsynth-dialog.cpp:152 engines/engine.cpp:546 +#: backends/platform/wii/options.cpp:48 #: backends/events/default/default-events.cpp:196 -#: backends/events/default/default-events.cpp:218 -#: engines/drascula/saveload.cpp:49 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:191 engines/sword1/control.cpp:865 +#: backends/events/default/default-events.cpp:218 engines/scumm/dialogs.cpp:191 +#: engines/sword1/control.cpp:865 engines/parallaction/saveload.cpp:274 +#: engines/drascula/saveload.cpp:49 msgid "Cancel" msgstr "" @@ -99,8 +99,8 @@ msgstr "" msgid "Do you really want to overwrite the file?" msgstr "" -#: gui/filebrowser-dialog.cpp:132 gui/launcher.cpp:793 gui/launcher.cpp:941 -#: gui/launcher.cpp:1000 gui/fluidsynth-dialog.cpp:217 +#: gui/filebrowser-dialog.cpp:132 gui/launcher.cpp:795 gui/launcher.cpp:943 +#: gui/launcher.cpp:1002 gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:186 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -109,8 +109,8 @@ msgstr "" msgid "Yes" msgstr "" -#: gui/filebrowser-dialog.cpp:132 gui/launcher.cpp:793 gui/launcher.cpp:941 -#: gui/launcher.cpp:1000 gui/fluidsynth-dialog.cpp:217 +#: gui/filebrowser-dialog.cpp:132 gui/launcher.cpp:795 gui/launcher.cpp:943 +#: gui/launcher.cpp:1002 gui/fluidsynth-dialog.cpp:217 #: backends/events/symbiansdl/symbiansdl-events.cpp:186 #: backends/platform/wince/CEActionsPocket.cpp:326 #: backends/platform/wince/CEActionsSmartphone.cpp:287 @@ -119,26 +119,26 @@ msgstr "" msgid "No" msgstr "" -#: gui/gui-manager.cpp:117 backends/keymapper/remap-dialog.cpp:53 +#: gui/gui-manager.cpp:119 backends/keymapper/remap-dialog.cpp:53 #: engines/scumm/help.cpp:126 engines/scumm/help.cpp:141 #: engines/scumm/help.cpp:166 engines/scumm/help.cpp:192 #: engines/scumm/help.cpp:210 msgid "Close" msgstr "" -#: gui/gui-manager.cpp:120 +#: gui/gui-manager.cpp:122 msgid "Mouse click" msgstr "" -#: gui/gui-manager.cpp:124 base/main.cpp:319 +#: gui/gui-manager.cpp:126 base/main.cpp:322 msgid "Display keyboard" msgstr "" -#: gui/gui-manager.cpp:128 base/main.cpp:323 +#: gui/gui-manager.cpp:130 base/main.cpp:326 msgid "Remap keys" msgstr "" -#: gui/gui-manager.cpp:131 base/main.cpp:326 engines/scumm/help.cpp:87 +#: gui/gui-manager.cpp:133 base/main.cpp:329 engines/scumm/help.cpp:87 msgid "Toggle fullscreen" msgstr "" @@ -150,23 +150,22 @@ msgstr "" msgid "Map" msgstr "" -#: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1048 -#: gui/launcher.cpp:1052 gui/massadd.cpp:92 gui/options.cpp:1238 +#: gui/KeysDialog.cpp:42 gui/launcher.cpp:352 gui/launcher.cpp:1050 +#: gui/launcher.cpp:1054 gui/massadd.cpp:92 gui/options.cpp:1238 #: gui/saveload-dialog.cpp:932 gui/fluidsynth-dialog.cpp:153 -#: engines/engine.cpp:402 engines/engine.cpp:413 +#: engines/engine.cpp:465 engines/engine.cpp:476 #: backends/platform/wii/options.cpp:47 #: backends/platform/wince/CELauncherDialog.cpp:54 -#: engines/agos/animation.cpp:558 engines/drascula/saveload.cpp:49 -#: engines/groovie/script.cpp:408 engines/parallaction/saveload.cpp:274 -#: engines/scumm/dialogs.cpp:193 engines/scumm/scumm.cpp:1834 -#: engines/scumm/players/player_v3m.cpp:130 -#: engines/scumm/players/player_v5m.cpp:108 engines/sky/compact.cpp:131 -#: engines/sky/compact.cpp:141 engines/sword1/animation.cpp:524 -#: engines/sword1/animation.cpp:545 engines/sword1/animation.cpp:561 -#: engines/sword1/animation.cpp:569 engines/sword1/control.cpp:865 -#: engines/sword1/logic.cpp:1633 engines/sword2/animation.cpp:425 -#: engines/sword2/animation.cpp:445 engines/sword2/animation.cpp:461 -#: engines/sword2/animation.cpp:471 +#: engines/agos/animation.cpp:558 engines/scumm/dialogs.cpp:193 +#: engines/scumm/scumm.cpp:1834 engines/scumm/players/player_v3m.cpp:130 +#: engines/scumm/players/player_v5m.cpp:108 engines/groovie/script.cpp:408 +#: engines/sky/compact.cpp:131 engines/sky/compact.cpp:141 +#: engines/sword2/animation.cpp:425 engines/sword2/animation.cpp:445 +#: engines/sword2/animation.cpp:461 engines/sword2/animation.cpp:471 +#: engines/sword1/animation.cpp:524 engines/sword1/animation.cpp:545 +#: engines/sword1/animation.cpp:561 engines/sword1/animation.cpp:569 +#: engines/sword1/control.cpp:865 engines/sword1/logic.cpp:1633 +#: engines/parallaction/saveload.cpp:274 engines/drascula/saveload.cpp:49 msgid "OK" msgstr "" @@ -491,64 +490,64 @@ msgstr "" msgid "Search in game list" msgstr "" -#: gui/launcher.cpp:661 gui/launcher.cpp:1222 +#: gui/launcher.cpp:661 gui/launcher.cpp:1224 msgid "Search:" msgstr "" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 engines/cruise/menu.cpp:214 -#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 #: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 +#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 msgid "Load game:" msgstr "" #: gui/launcher.cpp:685 engines/dialogs.cpp:115 #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/cruise/menu.cpp:214 engines/mohawk/myst.cpp:245 -#: engines/mohawk/riven.cpp:718 engines/pegasus/pegasus.cpp:353 -#: engines/scumm/dialogs.cpp:189 engines/tsage/scenes.cpp:600 +#: engines/scumm/dialogs.cpp:189 engines/cruise/menu.cpp:214 +#: engines/pegasus/pegasus.cpp:353 engines/tsage/scenes.cpp:600 +#: engines/mohawk/myst.cpp:245 engines/mohawk/riven.cpp:718 msgid "Load" msgstr "" -#: gui/launcher.cpp:792 +#: gui/launcher.cpp:794 msgid "" "Do you really want to run the mass game detector? This could potentially add " "a huge number of games." msgstr "" -#: gui/launcher.cpp:841 +#: gui/launcher.cpp:843 msgid "ScummVM couldn't open the specified directory!" msgstr "" -#: gui/launcher.cpp:853 +#: gui/launcher.cpp:855 msgid "ScummVM could not find any game in the specified directory!" msgstr "" -#: gui/launcher.cpp:867 +#: gui/launcher.cpp:869 msgid "Pick the game:" msgstr "" -#: gui/launcher.cpp:941 +#: gui/launcher.cpp:943 msgid "Do you really want to remove this game configuration?" msgstr "" -#: gui/launcher.cpp:999 +#: gui/launcher.cpp:1001 msgid "Do you want to load saved game?" msgstr "" -#: gui/launcher.cpp:1048 +#: gui/launcher.cpp:1050 msgid "This game does not support loading games from the launcher." msgstr "" -#: gui/launcher.cpp:1052 +#: gui/launcher.cpp:1054 msgid "ScummVM could not find any engine capable of running the selected game!" msgstr "" -#: gui/launcher.cpp:1159 +#: gui/launcher.cpp:1161 msgid "Mass Add..." msgstr "" -#: gui/launcher.cpp:1161 +#: gui/launcher.cpp:1163 msgid "Record..." msgstr "" @@ -1216,35 +1215,35 @@ msgid "" "Do you really want to reset all FluidSynth settings to their default values?" msgstr "" -#: base/main.cpp:228 +#: base/main.cpp:237 #, c-format msgid "Engine does not support debug level '%s'" msgstr "" -#: base/main.cpp:306 +#: base/main.cpp:309 msgid "Menu" msgstr "" -#: base/main.cpp:309 backends/platform/symbian/src/SymbianActions.cpp:45 +#: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:45 #: backends/platform/wince/CEActionsPocket.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:46 msgid "Skip" msgstr "" -#: base/main.cpp:312 backends/platform/symbian/src/SymbianActions.cpp:50 +#: base/main.cpp:315 backends/platform/symbian/src/SymbianActions.cpp:50 #: backends/platform/wince/CEActionsPocket.cpp:42 msgid "Pause" msgstr "" -#: base/main.cpp:315 +#: base/main.cpp:318 msgid "Skip line" msgstr "" -#: base/main.cpp:507 +#: base/main.cpp:510 msgid "Error running game:" msgstr "" -#: base/main.cpp:554 +#: base/main.cpp:557 msgid "Could not find any engine capable of running the selected game" msgstr "" @@ -1358,11 +1357,11 @@ msgctxt "lowres" msgid "~R~eturn to Launcher" msgstr "" -#: engines/dialogs.cpp:116 engines/agi/saveload.cpp:803 -#: engines/cruise/menu.cpp:212 engines/drascula/saveload.cpp:336 -#: engines/dreamweb/saveload.cpp:261 engines/neverhood/menumodule.cpp:877 -#: engines/pegasus/pegasus.cpp:377 engines/sci/engine/kfile.cpp:759 -#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 +#: engines/dialogs.cpp:116 engines/dreamweb/saveload.cpp:261 +#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 +#: engines/pegasus/pegasus.cpp:377 engines/tsage/scenes.cpp:598 +#: engines/sci/engine/kfile.cpp:769 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:877 msgid "Save game:" msgstr "" @@ -1371,11 +1370,11 @@ msgstr "" #: backends/platform/wince/CEActionsPocket.cpp:267 #: backends/platform/wince/CEActionsSmartphone.cpp:45 #: backends/platform/wince/CEActionsSmartphone.cpp:231 -#: engines/agi/saveload.cpp:803 engines/cruise/menu.cpp:212 -#: engines/drascula/saveload.cpp:336 engines/dreamweb/saveload.cpp:261 -#: engines/neverhood/menumodule.cpp:877 engines/pegasus/pegasus.cpp:377 -#: engines/sci/engine/kfile.cpp:759 engines/scumm/dialogs.cpp:188 -#: engines/toltecs/menu.cpp:281 engines/tsage/scenes.cpp:598 +#: engines/dreamweb/saveload.cpp:261 engines/agi/saveload.cpp:803 +#: engines/scumm/dialogs.cpp:188 engines/cruise/menu.cpp:212 +#: engines/pegasus/pegasus.cpp:377 engines/tsage/scenes.cpp:598 +#: engines/sci/engine/kfile.cpp:769 engines/toltecs/menu.cpp:281 +#: engines/drascula/saveload.cpp:336 engines/neverhood/menumodule.cpp:877 msgid "Save" msgstr "" @@ -1393,13 +1392,13 @@ msgid "" "and for instructions on how to obtain further assistance." msgstr "" -#: engines/dialogs.cpp:307 engines/mohawk/dialogs.cpp:109 -#: engines/mohawk/dialogs.cpp:170 engines/tsage/dialogs.cpp:106 +#: engines/dialogs.cpp:307 engines/tsage/dialogs.cpp:106 +#: engines/mohawk/dialogs.cpp:109 engines/mohawk/dialogs.cpp:170 msgid "~O~K" msgstr "" -#: engines/dialogs.cpp:308 engines/mohawk/dialogs.cpp:110 -#: engines/mohawk/dialogs.cpp:171 engines/tsage/dialogs.cpp:107 +#: engines/dialogs.cpp:308 engines/tsage/dialogs.cpp:107 +#: engines/mohawk/dialogs.cpp:110 engines/mohawk/dialogs.cpp:171 msgid "~C~ancel" msgstr "" @@ -1407,23 +1406,23 @@ msgstr "" msgid "~K~eys" msgstr "" -#: engines/engine.cpp:276 +#: engines/engine.cpp:339 msgid "Could not initialize color format." msgstr "" -#: engines/engine.cpp:284 +#: engines/engine.cpp:347 msgid "Could not switch to video mode: '" msgstr "" -#: engines/engine.cpp:293 +#: engines/engine.cpp:356 msgid "Could not apply aspect ratio setting." msgstr "" -#: engines/engine.cpp:298 +#: engines/engine.cpp:361 msgid "Could not apply fullscreen setting." msgstr "" -#: engines/engine.cpp:398 +#: engines/engine.cpp:461 msgid "" "You appear to be playing this game directly\n" "from the CD. This is known to cause problems,\n" @@ -1432,7 +1431,7 @@ msgid "" "See the README file for details." msgstr "" -#: engines/engine.cpp:409 +#: engines/engine.cpp:472 msgid "" "This game has audio tracks in its disk. These\n" "tracks need to be ripped from the disk using\n" @@ -1441,21 +1440,21 @@ msgid "" "See the README file for details." msgstr "" -#: engines/engine.cpp:467 +#: engines/engine.cpp:530 #, c-format msgid "" "Gamestate load failed (%s)! Please consult the README for basic information, " "and for instructions on how to obtain further assistance." msgstr "" -#: engines/engine.cpp:480 +#: engines/engine.cpp:543 msgid "" "WARNING: The game you are about to start is not yet fully supported by " "ScummVM. As such, it is likely to be unstable, and any saves you make might " "not work in future versions of ScummVM." msgstr "" -#: engines/engine.cpp:483 +#: engines/engine.cpp:546 msgid "Start anyway" msgstr "" @@ -1784,9 +1783,8 @@ msgstr "" #: backends/platform/symbian/src/SymbianActions.cpp:52 #: backends/platform/wince/CEActionsPocket.cpp:44 #: backends/platform/wince/CEActionsSmartphone.cpp:52 -#: backends/events/default/default-events.cpp:218 -#: engines/scumm/dialogs.cpp:192 engines/scumm/help.cpp:83 -#: engines/scumm/help.cpp:85 +#: backends/events/default/default-events.cpp:218 engines/scumm/dialogs.cpp:192 +#: engines/scumm/help.cpp:83 engines/scumm/help.cpp:85 msgid "Quit" msgstr "" @@ -2137,48 +2135,46 @@ msgstr "" msgid "Clicking Disabled" msgstr "" -#: engines/agi/detection.cpp:147 engines/drascula/detection.cpp:302 -#: engines/dreamweb/detection.cpp:47 engines/neverhood/detection.cpp:160 +#: engines/dreamweb/detection.cpp:47 engines/agi/detection.cpp:147 #: engines/sci/detection.cpp:394 engines/toltecs/detection.cpp:200 -#: engines/zvision/detection_tables.h:51 +#: engines/zvision/detection_tables.h:51 engines/drascula/detection.cpp:302 +#: engines/neverhood/detection.cpp:160 engines/cine/detection.cpp:70 msgid "Use original save/load screens" msgstr "" -#: engines/agi/detection.cpp:148 engines/drascula/detection.cpp:303 -#: engines/dreamweb/detection.cpp:48 engines/neverhood/detection.cpp:161 +#: engines/dreamweb/detection.cpp:48 engines/agi/detection.cpp:148 #: engines/sci/detection.cpp:395 engines/toltecs/detection.cpp:201 +#: engines/drascula/detection.cpp:303 engines/neverhood/detection.cpp:161 +#: engines/cine/detection.cpp:71 msgid "Use the original save/load screens, instead of the ScummVM ones" msgstr "" -#: engines/agi/detection.cpp:157 -msgid "Use an alternative palette" +#: engines/dreamweb/detection.cpp:57 +msgid "Use bright palette mode" msgstr "" -#: engines/agi/detection.cpp:158 -msgid "" -"Use an alternative palette, common for all Amiga games. This was the old " -"behavior" +#: engines/dreamweb/detection.cpp:58 +msgid "Display graphics using the game's bright palette" msgstr "" -#: engines/agi/detection.cpp:167 -msgid "Mouse support" +#: engines/dreamweb/saveload.cpp:169 engines/agi/saveload.cpp:816 +#: engines/sci/engine/kfile.cpp:868 engines/toltecs/menu.cpp:256 +#: engines/drascula/saveload.cpp:349 engines/neverhood/menumodule.cpp:890 +msgid "Restore game:" msgstr "" -#: engines/agi/detection.cpp:168 -msgid "" -"Enables mouse support. Allows to use mouse for movement and in game menus." +#: engines/dreamweb/saveload.cpp:169 engines/agi/saveload.cpp:816 +#: engines/sci/engine/kfile.cpp:868 engines/toltecs/menu.cpp:256 +#: engines/drascula/saveload.cpp:349 engines/neverhood/menumodule.cpp:890 +msgid "Restore" msgstr "" -#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:858 engines/toltecs/menu.cpp:256 -msgid "Restore game:" +#: engines/queen/detection.cpp:56 +msgid "Alternative intro" msgstr "" -#: engines/agi/saveload.cpp:816 engines/drascula/saveload.cpp:349 -#: engines/dreamweb/saveload.cpp:169 engines/neverhood/menumodule.cpp:890 -#: engines/sci/engine/kfile.cpp:858 engines/toltecs/menu.cpp:256 -msgid "Restore" +#: engines/queen/detection.cpp:57 +msgid "Use an alternative game intro (CD version only)" msgstr "" #: engines/agos/saveload.cpp:160 engines/scumm/scumm.cpp:2377 @@ -2210,1210 +2206,1213 @@ msgstr "" msgid "Cutscene file '%s' not found!" msgstr "" -#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:101 -msgid "Color Blind Mode" -msgstr "" - -#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:102 -msgid "Enable Color Blind Mode by default" +#: engines/agi/detection.cpp:157 +msgid "Use an alternative palette" msgstr "" -#: engines/drascula/saveload.cpp:47 +#: engines/agi/detection.cpp:158 msgid "" -"ScummVM found that you have old savefiles for Drascula that should be " -"converted.\n" -"The old save game format is no longer supported, so you will not be able to " -"load your games if you don't convert them.\n" -"\n" -"Press OK to convert them now, otherwise you will be asked again the next " -"time you start the game.\n" +"Use an alternative palette, common for all Amiga games. This was the old " +"behavior" msgstr "" -#: engines/dreamweb/detection.cpp:57 -msgid "Use bright palette mode" +#: engines/agi/detection.cpp:167 +msgid "Mouse support" msgstr "" -#: engines/dreamweb/detection.cpp:58 -msgid "Display graphics using the game's bright palette" +#: engines/agi/detection.cpp:168 +msgid "" +"Enables mouse support. Allows to use mouse for movement and in game menus." msgstr "" -#: engines/gob/inter_playtoons.cpp:256 engines/gob/inter_v2.cpp:1470 -#: engines/gob/inter_geisha.cpp:232 engines/tinsel/saveload.cpp:532 -msgid "Failed to load game state from file." +#: engines/scumm/dialogs.cpp:176 +#, c-format +msgid "Insert Disk %c and Press Button to Continue." msgstr "" -#: engines/gob/inter_v2.cpp:1540 engines/gob/inter_geisha.cpp:263 -#: engines/tinsel/saveload.cpp:545 -msgid "Failed to save game state to file." +#: engines/scumm/dialogs.cpp:177 +#, c-format +msgid "Unable to Find %s, (%c%d) Press Button." msgstr "" -#: engines/gob/inter_v5.cpp:107 -msgid "Failed to delete file." +#: engines/scumm/dialogs.cpp:178 +#, c-format +msgid "Error reading disk %c, (%c%d) Press Button." msgstr "" -#: engines/groovie/detection.cpp:312 -msgid "Fast movie speed" +#: engines/scumm/dialogs.cpp:179 +msgid "Game Paused. Press SPACE to Continue." msgstr "" -#: engines/groovie/detection.cpp:313 -msgid "Play movies at an increased speed" +#. I18N: You may specify 'Yes' symbol at the end of the line, like this: +#. "Moechten Sie wirklich neu starten? (J/N)J" +#. Will react to J as 'Yes' +#: engines/scumm/dialogs.cpp:183 +msgid "Are you sure you want to restart? (Y/N)Y" msgstr "" -#: engines/groovie/script.cpp:408 -msgid "Failed to save game" +#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment +#: engines/scumm/dialogs.cpp:185 +msgid "Are you sure you want to quit? (Y/N)Y" msgstr "" -#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 -msgid "Gore Mode" +#: engines/scumm/dialogs.cpp:190 +msgid "Play" msgstr "" -#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 -msgid "Enable Gore Mode when available" +#: engines/scumm/dialogs.cpp:194 +msgid "Insert save/load game disk" msgstr "" -#. I18N: Studio audience adds an applause and cheering sounds whenever -#. Malcolm makes a joke. -#: engines/kyra/detection.cpp:62 -msgid "Studio audience" +#: engines/scumm/dialogs.cpp:195 +msgid "You must enter a name" msgstr "" -#: engines/kyra/detection.cpp:63 -msgid "Enable studio audience" +#: engines/scumm/dialogs.cpp:196 +msgid "The game was NOT saved (disk full?)" msgstr "" -#. I18N: This option allows the user to skip text and cutscenes. -#: engines/kyra/detection.cpp:73 -msgid "Skip support" +#: engines/scumm/dialogs.cpp:197 +msgid "The game was NOT loaded" msgstr "" -#: engines/kyra/detection.cpp:74 -msgid "Allow text and cutscenes to be skipped" +#: engines/scumm/dialogs.cpp:198 +#, c-format +msgid "Saving '%s'" msgstr "" -#. I18N: Helium mode makes people sound like they've inhaled Helium. -#: engines/kyra/detection.cpp:84 -msgid "Helium mode" +#: engines/scumm/dialogs.cpp:199 +#, c-format +msgid "Loading '%s'" msgstr "" -#: engines/kyra/detection.cpp:85 -msgid "Enable helium mode" +#: engines/scumm/dialogs.cpp:200 +msgid "Name your SAVE game" msgstr "" -#. I18N: When enabled, this option makes scrolling smoother when -#. changing from one screen to another. -#: engines/kyra/detection.cpp:99 -msgid "Smooth scrolling" +#: engines/scumm/dialogs.cpp:201 +msgid "Select a game to LOAD" msgstr "" -#: engines/kyra/detection.cpp:100 -msgid "Enable smooth scrolling when walking" +#: engines/scumm/dialogs.cpp:202 +msgid "Game title)" msgstr "" -#. I18N: When enabled, this option changes the cursor when it floats to the -#. edge of the screen to a directional arrow. The player can then click to -#. walk towards that direction. -#: engines/kyra/detection.cpp:112 -msgid "Floating cursors" +#. I18N: Previous page button +#: engines/scumm/dialogs.cpp:288 +msgid "~P~revious" msgstr "" -#: engines/kyra/detection.cpp:113 -msgid "Enable floating cursors" +#. I18N: Next page button +#: engines/scumm/dialogs.cpp:290 +msgid "~N~ext" msgstr "" -#. I18N: HP stands for Hit Points -#: engines/kyra/detection.cpp:127 -msgid "HP bar graphs" +#: engines/scumm/dialogs.cpp:602 +msgid "Speech Only" msgstr "" -#: engines/kyra/detection.cpp:128 -msgid "Enable hit point bar graphs" +#: engines/scumm/dialogs.cpp:603 +msgid "Speech and Subtitles" msgstr "" -#: engines/kyra/lol.cpp:478 -msgid "Attack 1" +#: engines/scumm/dialogs.cpp:604 +msgid "Subtitles Only" msgstr "" -#: engines/kyra/lol.cpp:479 -msgid "Attack 2" +#: engines/scumm/dialogs.cpp:612 +msgctxt "lowres" +msgid "Speech & Subs" msgstr "" -#: engines/kyra/lol.cpp:480 -msgid "Attack 3" +#: engines/scumm/dialogs.cpp:658 +msgid "Select a Proficiency Level." msgstr "" -#: engines/kyra/lol.cpp:481 -msgid "Move Forward" +#: engines/scumm/dialogs.cpp:660 +msgid "Refer to your Loom(TM) manual for help." msgstr "" -#: engines/kyra/lol.cpp:482 -msgid "Move Back" +#: engines/scumm/dialogs.cpp:664 +msgid "Practice" msgstr "" -#: engines/kyra/lol.cpp:483 -msgid "Slide Left" +#: engines/scumm/dialogs.cpp:665 +msgid "Expert" msgstr "" -#: engines/kyra/lol.cpp:484 -msgid "Slide Right" +#: engines/scumm/help.cpp:74 +msgid "Common keyboard commands:" msgstr "" -#: engines/kyra/lol.cpp:485 engines/pegasus/pegasus.cpp:2509 -msgid "Turn Left" +#: engines/scumm/help.cpp:75 +msgid "Save / Load dialog" msgstr "" -#: engines/kyra/lol.cpp:486 engines/pegasus/pegasus.cpp:2510 -msgid "Turn Right" +#: engines/scumm/help.cpp:77 +msgid "Skip line of text" msgstr "" -#: engines/kyra/lol.cpp:487 -msgid "Rest" +#: engines/scumm/help.cpp:78 +msgid "Esc" msgstr "" -#: engines/kyra/lol.cpp:488 -msgid "Options" +#: engines/scumm/help.cpp:78 +msgid "Skip cutscene" msgstr "" -#: engines/kyra/lol.cpp:489 -msgid "Choose Spell" +#: engines/scumm/help.cpp:79 +msgid "Space" msgstr "" -#: engines/kyra/sound_midi.cpp:477 -msgid "" -"You appear to be using a General MIDI device,\n" -"but your game only supports Roland MT32 MIDI.\n" -"We try to map the Roland MT32 instruments to\n" -"General MIDI ones. It is still possible that\n" -"some tracks sound incorrect." +#: engines/scumm/help.cpp:79 +msgid "Pause game" msgstr "" -#: engines/kyra/saveload_eob.cpp:557 -#, c-format -msgid "" -"The following original save game file has been found in your game path:\n" -"\n" -"%s %s\n" -"\n" -"Do you wish to use this save game file with ScummVM?\n" -"\n" +#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85 +#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97 +#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99 +#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101 +#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 +msgid "Ctrl" msgstr "" -#: engines/kyra/saveload_eob.cpp:590 -#, c-format -msgid "" -"A save game file was found in the specified slot %d. Overwrite?\n" -"\n" +#: engines/scumm/help.cpp:80 +msgid "Load game state 1-10" msgstr "" -#: engines/kyra/saveload_eob.cpp:623 -#, c-format -msgid "" -"%d original save game files have been successfully imported into\n" -"ScummVM. If you want to manually import original save game files later you " -"will\n" -"need to open the ScummVM debug console and use the command " -"'import_savefile'.\n" -"\n" +#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85 +#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101 +#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 +msgid "Alt" msgstr "" -#. I18N: Option for fast scene switching -#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 -msgid "~Z~ip Mode Activated" +#: engines/scumm/help.cpp:81 +msgid "Save game state 1-10" msgstr "" -#: engines/mohawk/dialogs.cpp:93 -msgid "~T~ransitions Enabled" +#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90 +msgid "Enter" msgstr "" -#. I18N: Drop book page -#: engines/mohawk/dialogs.cpp:95 -msgid "~D~rop Page" +#: engines/scumm/help.cpp:88 +msgid "Music volume up / down" msgstr "" -#: engines/mohawk/dialogs.cpp:99 -msgid "~S~how Map" +#: engines/scumm/help.cpp:89 +msgid "Text speed slower / faster" msgstr "" -#: engines/mohawk/dialogs.cpp:105 -msgid "~M~ain Menu" +#: engines/scumm/help.cpp:90 +msgid "Simulate left mouse button" msgstr "" -#: engines/mohawk/dialogs.cpp:168 -msgid "~W~ater Effect Enabled" +#: engines/scumm/help.cpp:91 +msgid "Tab" msgstr "" -#: engines/neverhood/detection.cpp:167 -msgid "Skip the Hall of Records storyboard scenes" +#: engines/scumm/help.cpp:91 +msgid "Simulate right mouse button" msgstr "" -#: engines/neverhood/detection.cpp:168 -msgid "Allows the player to skip past the Hall of Records storyboard scenes" +#: engines/scumm/help.cpp:94 +msgid "Special keyboard commands:" msgstr "" -#: engines/neverhood/detection.cpp:174 -msgid "Scale the making of videos to full screen" +#: engines/scumm/help.cpp:95 +msgid "Show / Hide console" msgstr "" -#: engines/neverhood/detection.cpp:175 -msgid "Scale the making of videos, so that they use the whole screen" +#: engines/scumm/help.cpp:96 +msgid "Start the debugger" msgstr "" -#: engines/parallaction/saveload.cpp:133 -#, c-format -msgid "" -"Can't save game in slot %i\n" -"\n" +#: engines/scumm/help.cpp:97 +msgid "Show memory consumption" msgstr "" -#: engines/parallaction/saveload.cpp:204 -msgid "Loading game..." +#: engines/scumm/help.cpp:98 +msgid "Run in fast mode (*)" msgstr "" -#: engines/parallaction/saveload.cpp:219 -msgid "Saving game..." +#: engines/scumm/help.cpp:99 +msgid "Run in really fast mode (*)" msgstr "" -#: engines/parallaction/saveload.cpp:272 -msgid "" -"ScummVM found that you have old savefiles for Nippon Safes that should be " -"renamed.\n" -"The old names are no longer supported, so you will not be able to load your " -"games if you don't convert them.\n" -"\n" -"Press OK to convert them now, otherwise you will be asked next time.\n" +#: engines/scumm/help.cpp:100 +msgid "Toggle mouse capture" msgstr "" -#: engines/parallaction/saveload.cpp:319 -msgid "ScummVM successfully converted all your savefiles." +#: engines/scumm/help.cpp:101 +msgid "Switch between graphics filters" msgstr "" -#: engines/parallaction/saveload.cpp:321 -msgid "" -"ScummVM printed some warnings in your console window and can't guarantee all " -"your files have been converted.\n" -"\n" -"Please report to the team." +#: engines/scumm/help.cpp:102 +msgid "Increase / Decrease scale factor" msgstr "" -#: engines/pegasus/pegasus.cpp:714 -msgid "Invalid save file name" +#: engines/scumm/help.cpp:103 +msgid "Toggle aspect-ratio correction" msgstr "" -#: engines/pegasus/pegasus.cpp:2507 -msgid "Up/Zoom In/Move Forward/Open Doors" +#: engines/scumm/help.cpp:108 +msgid "* Note that using ctrl-f and" msgstr "" -#: engines/pegasus/pegasus.cpp:2508 -msgid "Down/Zoom Out" +#: engines/scumm/help.cpp:109 +msgid " ctrl-g are not recommended" msgstr "" -#: engines/pegasus/pegasus.cpp:2511 -msgid "Display/Hide Inventory Tray" +#: engines/scumm/help.cpp:110 +msgid " since they may cause crashes" msgstr "" -#: engines/pegasus/pegasus.cpp:2512 -msgid "Display/Hide Biochip Tray" +#: engines/scumm/help.cpp:111 +msgid " or incorrect game behavior." msgstr "" -#: engines/pegasus/pegasus.cpp:2513 -msgid "Action/Select" +#: engines/scumm/help.cpp:115 +msgid "Spinning drafts on the keyboard:" msgstr "" -#: engines/pegasus/pegasus.cpp:2514 -msgid "Toggle Center Data Display" +#: engines/scumm/help.cpp:117 +msgid "Main game controls:" msgstr "" -#: engines/pegasus/pegasus.cpp:2515 -msgid "Display/Hide Info Screen" +#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137 +#: engines/scumm/help.cpp:162 +msgid "Push" msgstr "" -#: engines/pegasus/pegasus.cpp:2516 -msgid "Display/Hide Pause Menu" +#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138 +#: engines/scumm/help.cpp:163 +msgid "Pull" msgstr "" -#: engines/queen/detection.cpp:56 -msgid "Alternative intro" +#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139 +#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198 +#: engines/scumm/help.cpp:208 +msgid "Give" msgstr "" -#: engines/queen/detection.cpp:57 -msgid "Use an alternative game intro (CD version only)" +#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 +#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 +#: engines/scumm/help.cpp:209 +msgid "Open" msgstr "" -#: engines/sci/detection.cpp:374 -msgid "Skip EGA dithering pass (full color backgrounds)" +#: engines/scumm/help.cpp:127 +msgid "Go to" msgstr "" -#: engines/sci/detection.cpp:375 -msgid "Skip dithering pass in EGA games, graphics are shown with full colors" +#: engines/scumm/help.cpp:128 +msgid "Get" msgstr "" -#: engines/sci/detection.cpp:384 -msgid "Prefer digital sound effects" +#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153 +#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199 +#: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225 +#: engines/scumm/help.cpp:251 +msgid "Use" msgstr "" -#: engines/sci/detection.cpp:385 -msgid "Prefer digital sound effects instead of synthesized ones" +#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142 +msgid "Read" msgstr "" -#: engines/sci/detection.cpp:404 -msgid "Use IMF/Yamaha FB-01 for MIDI output" +#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148 +msgid "New kid" msgstr "" -#: engines/sci/detection.cpp:405 -msgid "" -"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " -"output" +#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154 +#: engines/scumm/help.cpp:172 +msgid "Turn on" msgstr "" -#: engines/sci/detection.cpp:415 -msgid "Use CD audio" +#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155 +#: engines/scumm/help.cpp:173 +msgid "Turn off" msgstr "" -#: engines/sci/detection.cpp:416 -msgid "Use CD audio instead of in-game audio, if available" +#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168 +#: engines/scumm/help.cpp:195 +msgid "Walk to" msgstr "" -#: engines/sci/detection.cpp:426 -msgid "Use Windows cursors" +#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169 +#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211 +#: engines/scumm/help.cpp:228 +msgid "Pick up" msgstr "" -#: engines/sci/detection.cpp:427 -msgid "" -"Use the Windows cursors (smaller and monochrome) instead of the DOS ones" +#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170 +msgid "What is" msgstr "" -#: engines/sci/detection.cpp:437 -msgid "Use silver cursors" +#: engines/scumm/help.cpp:147 +msgid "Unlock" msgstr "" -#: engines/sci/detection.cpp:438 -msgid "" -"Use the alternate set of silver cursors, instead of the normal golden ones" +#: engines/scumm/help.cpp:150 +msgid "Put on" msgstr "" -#: engines/scumm/dialogs.cpp:176 -#, c-format -msgid "Insert Disk %c and Press Button to Continue." +#: engines/scumm/help.cpp:151 +msgid "Take off" msgstr "" -#: engines/scumm/dialogs.cpp:177 -#, c-format -msgid "Unable to Find %s, (%c%d) Press Button." +#: engines/scumm/help.cpp:157 +msgid "Fix" msgstr "" -#: engines/scumm/dialogs.cpp:178 -#, c-format -msgid "Error reading disk %c, (%c%d) Press Button." +#: engines/scumm/help.cpp:159 +msgid "Switch" msgstr "" -#: engines/scumm/dialogs.cpp:179 -msgid "Game Paused. Press SPACE to Continue." +#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229 +msgid "Look" msgstr "" -#. I18N: You may specify 'Yes' symbol at the end of the line, like this: -#. "Moechten Sie wirklich neu starten? (J/N)J" -#. Will react to J as 'Yes' -#: engines/scumm/dialogs.cpp:183 -msgid "Are you sure you want to restart? (Y/N)Y" +#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224 +msgid "Talk" msgstr "" -#. I18N: you may specify 'Yes' symbol at the end of the line. See previous comment -#: engines/scumm/dialogs.cpp:185 -msgid "Are you sure you want to quit? (Y/N)Y" +#: engines/scumm/help.cpp:175 +msgid "Travel" msgstr "" -#: engines/scumm/dialogs.cpp:190 -msgid "Play" +#: engines/scumm/help.cpp:176 +msgid "To Henry / To Indy" msgstr "" -#: engines/scumm/dialogs.cpp:194 -msgid "Insert save/load game disk" +#. I18N: These are different musical notes +#: engines/scumm/help.cpp:180 +msgid "play C minor on distaff" msgstr "" -#: engines/scumm/dialogs.cpp:195 -msgid "You must enter a name" +#: engines/scumm/help.cpp:181 +msgid "play D on distaff" msgstr "" -#: engines/scumm/dialogs.cpp:196 -msgid "The game was NOT saved (disk full?)" +#: engines/scumm/help.cpp:182 +msgid "play E on distaff" msgstr "" -#: engines/scumm/dialogs.cpp:197 -msgid "The game was NOT loaded" +#: engines/scumm/help.cpp:183 +msgid "play F on distaff" msgstr "" -#: engines/scumm/dialogs.cpp:198 -#, c-format -msgid "Saving '%s'" +#: engines/scumm/help.cpp:184 +msgid "play G on distaff" msgstr "" -#: engines/scumm/dialogs.cpp:199 -#, c-format -msgid "Loading '%s'" +#: engines/scumm/help.cpp:185 +msgid "play A on distaff" msgstr "" -#: engines/scumm/dialogs.cpp:200 -msgid "Name your SAVE game" +#: engines/scumm/help.cpp:186 +msgid "play B on distaff" msgstr "" -#: engines/scumm/dialogs.cpp:201 -msgid "Select a game to LOAD" +#: engines/scumm/help.cpp:187 +msgid "play C major on distaff" msgstr "" -#: engines/scumm/dialogs.cpp:202 -msgid "Game title)" +#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215 +msgid "puSh" msgstr "" -#. I18N: Previous page button -#: engines/scumm/dialogs.cpp:288 -msgid "~P~revious" +#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216 +msgid "pull (Yank)" msgstr "" -#. I18N: Next page button -#: engines/scumm/dialogs.cpp:290 -msgid "~N~ext" +#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213 +#: engines/scumm/help.cpp:249 +msgid "Talk to" msgstr "" -#: engines/scumm/dialogs.cpp:602 -msgid "Speech Only" +#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212 +msgid "Look at" msgstr "" -#: engines/scumm/dialogs.cpp:603 -msgid "Speech and Subtitles" +#: engines/scumm/help.cpp:201 +msgid "turn oN" msgstr "" -#: engines/scumm/dialogs.cpp:604 -msgid "Subtitles Only" +#: engines/scumm/help.cpp:202 +msgid "turn oFf" msgstr "" -#: engines/scumm/dialogs.cpp:612 -msgctxt "lowres" -msgid "Speech & Subs" +#: engines/scumm/help.cpp:218 +msgid "KeyUp" msgstr "" -#: engines/scumm/dialogs.cpp:658 -msgid "Select a Proficiency Level." +#: engines/scumm/help.cpp:218 +msgid "Highlight prev dialogue" msgstr "" -#: engines/scumm/dialogs.cpp:660 -msgid "Refer to your Loom(TM) manual for help." +#: engines/scumm/help.cpp:219 +msgid "KeyDown" msgstr "" -#: engines/scumm/dialogs.cpp:664 -msgid "Practice" +#: engines/scumm/help.cpp:219 +msgid "Highlight next dialogue" msgstr "" -#: engines/scumm/dialogs.cpp:665 -msgid "Expert" +#: engines/scumm/help.cpp:223 +msgid "Walk" msgstr "" -#: engines/scumm/help.cpp:74 -msgid "Common keyboard commands:" +#: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235 +#: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250 +msgid "Inventory" msgstr "" -#: engines/scumm/help.cpp:75 -msgid "Save / Load dialog" +#: engines/scumm/help.cpp:227 +msgid "Object" msgstr "" -#: engines/scumm/help.cpp:77 -msgid "Skip line of text" +#: engines/scumm/help.cpp:230 +msgid "Black and White / Color" msgstr "" -#: engines/scumm/help.cpp:78 -msgid "Esc" +#: engines/scumm/help.cpp:233 +msgid "Eyes" msgstr "" -#: engines/scumm/help.cpp:78 -msgid "Skip cutscene" +#: engines/scumm/help.cpp:234 +msgid "Tongue" msgstr "" -#: engines/scumm/help.cpp:79 -msgid "Space" +#: engines/scumm/help.cpp:236 +msgid "Punch" msgstr "" -#: engines/scumm/help.cpp:79 -msgid "Pause game" +#: engines/scumm/help.cpp:237 +msgid "Kick" msgstr "" -#: engines/scumm/help.cpp:80 engines/scumm/help.cpp:85 -#: engines/scumm/help.cpp:96 engines/scumm/help.cpp:97 -#: engines/scumm/help.cpp:98 engines/scumm/help.cpp:99 -#: engines/scumm/help.cpp:100 engines/scumm/help.cpp:101 -#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 -msgid "Ctrl" +#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248 +msgid "Examine" msgstr "" -#: engines/scumm/help.cpp:80 -msgid "Load game state 1-10" +#: engines/scumm/help.cpp:241 +msgid "Regular cursor" msgstr "" -#: engines/scumm/help.cpp:81 engines/scumm/help.cpp:85 -#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:101 -#: engines/scumm/help.cpp:102 engines/scumm/help.cpp:103 -msgid "Alt" +#. I18N: Comm is a communication device +#: engines/scumm/help.cpp:244 +msgid "Comm" msgstr "" -#: engines/scumm/help.cpp:81 -msgid "Save game state 1-10" +#: engines/scumm/help.cpp:247 +msgid "Save / Load / Options" msgstr "" -#: engines/scumm/help.cpp:87 engines/scumm/help.cpp:90 -msgid "Enter" +#: engines/scumm/help.cpp:256 +msgid "Other game controls:" msgstr "" -#: engines/scumm/help.cpp:88 -msgid "Music volume up / down" +#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268 +msgid "Inventory:" msgstr "" -#: engines/scumm/help.cpp:89 -msgid "Text speed slower / faster" +#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275 +msgid "Scroll list up" msgstr "" -#: engines/scumm/help.cpp:90 -msgid "Simulate left mouse button" +#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276 +msgid "Scroll list down" msgstr "" -#: engines/scumm/help.cpp:91 -msgid "Tab" +#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269 +msgid "Upper left item" msgstr "" -#: engines/scumm/help.cpp:91 -msgid "Simulate right mouse button" +#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271 +msgid "Lower left item" msgstr "" -#: engines/scumm/help.cpp:94 -msgid "Special keyboard commands:" +#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272 +msgid "Upper right item" msgstr "" -#: engines/scumm/help.cpp:95 -msgid "Show / Hide console" +#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274 +msgid "Lower right item" msgstr "" -#: engines/scumm/help.cpp:96 -msgid "Start the debugger" +#: engines/scumm/help.cpp:270 +msgid "Middle left item" msgstr "" -#: engines/scumm/help.cpp:97 -msgid "Show memory consumption" +#: engines/scumm/help.cpp:273 +msgid "Middle right item" msgstr "" -#: engines/scumm/help.cpp:98 -msgid "Run in fast mode (*)" +#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285 +msgid "Switching characters:" msgstr "" -#: engines/scumm/help.cpp:99 -msgid "Run in really fast mode (*)" +#: engines/scumm/help.cpp:282 +msgid "Second kid" msgstr "" -#: engines/scumm/help.cpp:100 -msgid "Toggle mouse capture" +#: engines/scumm/help.cpp:283 +msgid "Third kid" msgstr "" -#: engines/scumm/help.cpp:101 -msgid "Switch between graphics filters" +#: engines/scumm/help.cpp:292 +msgid "Toggle Inventory/IQ Points display" msgstr "" -#: engines/scumm/help.cpp:102 -msgid "Increase / Decrease scale factor" +#: engines/scumm/help.cpp:293 +msgid "Toggle Keyboard/Mouse Fighting (*)" msgstr "" -#: engines/scumm/help.cpp:103 -msgid "Toggle aspect-ratio correction" +#: engines/scumm/help.cpp:295 +msgid "* Keyboard Fighting is always on," msgstr "" -#: engines/scumm/help.cpp:108 -msgid "* Note that using ctrl-f and" +#: engines/scumm/help.cpp:296 +msgid " so despite the in-game message this" msgstr "" -#: engines/scumm/help.cpp:109 -msgid " ctrl-g are not recommended" +#: engines/scumm/help.cpp:297 +msgid " actually toggles Mouse Fighting Off/On" msgstr "" -#: engines/scumm/help.cpp:110 -msgid " since they may cause crashes" +#: engines/scumm/help.cpp:304 +msgid "Fighting controls (numpad):" msgstr "" -#: engines/scumm/help.cpp:111 -msgid " or incorrect game behavior." +#: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306 +#: engines/scumm/help.cpp:307 +msgid "Step back" msgstr "" -#: engines/scumm/help.cpp:115 -msgid "Spinning drafts on the keyboard:" +#: engines/scumm/help.cpp:308 +msgid "Block high" msgstr "" -#: engines/scumm/help.cpp:117 -msgid "Main game controls:" +#: engines/scumm/help.cpp:309 +msgid "Block middle" msgstr "" -#: engines/scumm/help.cpp:122 engines/scumm/help.cpp:137 -#: engines/scumm/help.cpp:162 -msgid "Push" +#: engines/scumm/help.cpp:310 +msgid "Block low" msgstr "" -#: engines/scumm/help.cpp:123 engines/scumm/help.cpp:138 -#: engines/scumm/help.cpp:163 -msgid "Pull" +#: engines/scumm/help.cpp:311 +msgid "Punch high" msgstr "" -#: engines/scumm/help.cpp:124 engines/scumm/help.cpp:139 -#: engines/scumm/help.cpp:164 engines/scumm/help.cpp:198 -#: engines/scumm/help.cpp:208 -msgid "Give" +#: engines/scumm/help.cpp:312 +msgid "Punch middle" msgstr "" -#: engines/scumm/help.cpp:125 engines/scumm/help.cpp:140 -#: engines/scumm/help.cpp:165 engines/scumm/help.cpp:191 -#: engines/scumm/help.cpp:209 -msgid "Open" +#: engines/scumm/help.cpp:313 +msgid "Punch low" msgstr "" -#: engines/scumm/help.cpp:127 -msgid "Go to" +#: engines/scumm/help.cpp:315 +msgid "Sucker punch" msgstr "" -#: engines/scumm/help.cpp:128 -msgid "Get" +#: engines/scumm/help.cpp:318 +msgid "These are for Indy on left." msgstr "" -#: engines/scumm/help.cpp:129 engines/scumm/help.cpp:153 -#: engines/scumm/help.cpp:171 engines/scumm/help.cpp:199 -#: engines/scumm/help.cpp:214 engines/scumm/help.cpp:225 -#: engines/scumm/help.cpp:251 -msgid "Use" +#: engines/scumm/help.cpp:319 +msgid "When Indy is on the right," msgstr "" -#: engines/scumm/help.cpp:130 engines/scumm/help.cpp:142 -msgid "Read" +#: engines/scumm/help.cpp:320 +msgid "7, 4, and 1 are switched with" msgstr "" -#: engines/scumm/help.cpp:131 engines/scumm/help.cpp:148 -msgid "New kid" +#: engines/scumm/help.cpp:321 +msgid "9, 6, and 3, respectively." msgstr "" -#: engines/scumm/help.cpp:132 engines/scumm/help.cpp:154 -#: engines/scumm/help.cpp:172 -msgid "Turn on" +#: engines/scumm/help.cpp:328 +msgid "Biplane controls (numpad):" msgstr "" -#: engines/scumm/help.cpp:133 engines/scumm/help.cpp:155 -#: engines/scumm/help.cpp:173 -msgid "Turn off" +#: engines/scumm/help.cpp:329 +msgid "Fly to upper left" msgstr "" -#: engines/scumm/help.cpp:143 engines/scumm/help.cpp:168 -#: engines/scumm/help.cpp:195 -msgid "Walk to" +#: engines/scumm/help.cpp:330 +msgid "Fly to left" msgstr "" -#: engines/scumm/help.cpp:144 engines/scumm/help.cpp:169 -#: engines/scumm/help.cpp:196 engines/scumm/help.cpp:211 -#: engines/scumm/help.cpp:228 -msgid "Pick up" +#: engines/scumm/help.cpp:331 +msgid "Fly to lower left" msgstr "" -#: engines/scumm/help.cpp:145 engines/scumm/help.cpp:170 -msgid "What is" -msgstr "" +#: engines/scumm/help.cpp:332 +msgid "Fly upwards" +msgstr "" -#: engines/scumm/help.cpp:147 -msgid "Unlock" +#: engines/scumm/help.cpp:333 +msgid "Fly straight" msgstr "" -#: engines/scumm/help.cpp:150 -msgid "Put on" +#: engines/scumm/help.cpp:334 +msgid "Fly down" msgstr "" -#: engines/scumm/help.cpp:151 -msgid "Take off" +#: engines/scumm/help.cpp:335 +msgid "Fly to upper right" msgstr "" -#: engines/scumm/help.cpp:157 -msgid "Fix" +#: engines/scumm/help.cpp:336 +msgid "Fly to right" msgstr "" -#: engines/scumm/help.cpp:159 -msgid "Switch" +#: engines/scumm/help.cpp:337 +msgid "Fly to lower right" msgstr "" -#: engines/scumm/help.cpp:167 engines/scumm/help.cpp:229 -msgid "Look" +#: engines/scumm/input.cpp:572 +msgid "Snap scroll on" msgstr "" -#: engines/scumm/help.cpp:174 engines/scumm/help.cpp:224 -msgid "Talk" +#: engines/scumm/input.cpp:574 +msgid "Snap scroll off" msgstr "" -#: engines/scumm/help.cpp:175 -msgid "Travel" +#: engines/scumm/input.cpp:587 +msgid "Music volume: " msgstr "" -#: engines/scumm/help.cpp:176 -msgid "To Henry / To Indy" +#: engines/scumm/input.cpp:604 +msgid "Subtitle speed: " msgstr "" -#. I18N: These are different musical notes -#: engines/scumm/help.cpp:180 -msgid "play C minor on distaff" +#: engines/scumm/scumm.cpp:1832 +#, c-format +msgid "" +"Native MIDI support requires the Roland Upgrade from LucasArts,\n" +"but %s is missing. Using AdLib instead." msgstr "" -#: engines/scumm/help.cpp:181 -msgid "play D on distaff" +#: engines/scumm/scumm.cpp:2644 +msgid "" +"Usually, Maniac Mansion would start now. But for that to work, the game " +"files for Maniac Mansion have to be in the 'Maniac' directory inside the " +"Tentacle game directory, and the game has to be added to ScummVM." msgstr "" -#: engines/scumm/help.cpp:182 -msgid "play E on distaff" +#: engines/scumm/players/player_v3m.cpp:129 +msgid "" +"Could not find the 'Loom' Macintosh executable to read the\n" +"instruments from. Music will be disabled." msgstr "" -#: engines/scumm/help.cpp:183 -msgid "play F on distaff" +#: engines/scumm/players/player_v5m.cpp:107 +msgid "" +"Could not find the 'Monkey Island' Macintosh executable to read the\n" +"instruments from. Music will be disabled." msgstr "" -#: engines/scumm/help.cpp:184 -msgid "play G on distaff" +#: engines/groovie/detection.cpp:312 +msgid "Fast movie speed" msgstr "" -#: engines/scumm/help.cpp:185 -msgid "play A on distaff" +#: engines/groovie/detection.cpp:313 +msgid "Play movies at an increased speed" msgstr "" -#: engines/scumm/help.cpp:186 -msgid "play B on distaff" +#: engines/groovie/script.cpp:408 +msgid "Failed to save game" msgstr "" -#: engines/scumm/help.cpp:187 -msgid "play C major on distaff" +#: engines/sky/compact.cpp:130 +msgid "" +"Unable to find \"sky.cpt\" file!\n" +"Please download it from www.scummvm.org" msgstr "" -#: engines/scumm/help.cpp:193 engines/scumm/help.cpp:215 -msgid "puSh" +#: engines/sky/compact.cpp:141 +msgid "" +"The \"sky.cpt\" file has an incorrect size.\n" +"Please (re)download it from www.scummvm.org" msgstr "" -#: engines/scumm/help.cpp:194 engines/scumm/help.cpp:216 -msgid "pull (Yank)" +#: engines/sky/detection.cpp:44 +msgid "Floppy intro" msgstr "" -#: engines/scumm/help.cpp:197 engines/scumm/help.cpp:213 -#: engines/scumm/help.cpp:249 -msgid "Talk to" +#: engines/sky/detection.cpp:45 +msgid "Use the floppy version's intro (CD version only)" msgstr "" -#: engines/scumm/help.cpp:200 engines/scumm/help.cpp:212 -msgid "Look at" +#: engines/sword2/animation.cpp:425 +msgid "" +"PSX cutscenes found but ScummVM has been built without RGB color support" msgstr "" -#: engines/scumm/help.cpp:201 -msgid "turn oN" +#: engines/sword2/animation.cpp:445 engines/sword1/animation.cpp:545 +msgid "DXA cutscenes found but ScummVM has been built without zlib" msgstr "" -#: engines/scumm/help.cpp:202 -msgid "turn oFf" +#: engines/sword2/animation.cpp:461 engines/sword1/animation.cpp:561 +msgid "" +"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support" msgstr "" -#: engines/scumm/help.cpp:218 -msgid "KeyUp" +#: engines/sword2/animation.cpp:470 engines/sword1/animation.cpp:568 +#, c-format +msgid "Cutscene '%s' not found" msgstr "" -#: engines/scumm/help.cpp:218 -msgid "Highlight prev dialogue" +#: engines/sword2/sword2.cpp:79 +msgid "Show object labels" msgstr "" -#: engines/scumm/help.cpp:219 -msgid "KeyDown" +#: engines/sword2/sword2.cpp:80 +msgid "Show labels for objects on mouse hover" msgstr "" -#: engines/scumm/help.cpp:219 -msgid "Highlight next dialogue" +#: engines/sword1/animation.cpp:524 +#, c-format +msgid "PSX stream cutscene '%s' cannot be played in paletted mode" msgstr "" -#: engines/scumm/help.cpp:223 -msgid "Walk" +#: engines/sword1/control.cpp:863 +msgid "" +"ScummVM found that you have old savefiles for Broken Sword 1 that should be " +"converted.\n" +"The old save game format is no longer supported, so you will not be able to " +"load your games if you don't convert them.\n" +"\n" +"Press OK to convert them now, otherwise you will be asked again the next " +"time you start the game.\n" msgstr "" -#: engines/scumm/help.cpp:226 engines/scumm/help.cpp:235 -#: engines/scumm/help.cpp:242 engines/scumm/help.cpp:250 -msgid "Inventory" +#: engines/sword1/control.cpp:1232 +#, c-format +msgid "" +"Target new save game already exists!\n" +"Would you like to keep the old save game (%s) or the new one (%s)?\n" msgstr "" -#: engines/scumm/help.cpp:227 -msgid "Object" +#: engines/sword1/control.cpp:1235 +msgid "Keep the old one" msgstr "" -#: engines/scumm/help.cpp:230 -msgid "Black and White / Color" +#: engines/sword1/control.cpp:1235 +msgid "Keep the new one" msgstr "" -#: engines/scumm/help.cpp:233 -msgid "Eyes" +#: engines/sword1/logic.cpp:1633 +msgid "This is the end of the Broken Sword 1 Demo" msgstr "" -#: engines/scumm/help.cpp:234 -msgid "Tongue" +#: engines/hopkins/detection.cpp:76 engines/hopkins/detection.cpp:86 +msgid "Gore Mode" msgstr "" -#: engines/scumm/help.cpp:236 -msgid "Punch" +#: engines/hopkins/detection.cpp:77 engines/hopkins/detection.cpp:87 +msgid "Enable Gore Mode when available" msgstr "" -#: engines/scumm/help.cpp:237 -msgid "Kick" +#: engines/pegasus/pegasus.cpp:714 +msgid "Invalid save file name" msgstr "" -#: engines/scumm/help.cpp:240 engines/scumm/help.cpp:248 -msgid "Examine" +#: engines/pegasus/pegasus.cpp:2507 +msgid "Up/Zoom In/Move Forward/Open Doors" msgstr "" -#: engines/scumm/help.cpp:241 -msgid "Regular cursor" +#: engines/pegasus/pegasus.cpp:2508 +msgid "Down/Zoom Out" msgstr "" -#. I18N: Comm is a communication device -#: engines/scumm/help.cpp:244 -msgid "Comm" +#: engines/pegasus/pegasus.cpp:2509 engines/kyra/lol.cpp:485 +msgid "Turn Left" msgstr "" -#: engines/scumm/help.cpp:247 -msgid "Save / Load / Options" +#: engines/pegasus/pegasus.cpp:2510 engines/kyra/lol.cpp:486 +msgid "Turn Right" msgstr "" -#: engines/scumm/help.cpp:256 -msgid "Other game controls:" +#: engines/pegasus/pegasus.cpp:2511 +msgid "Display/Hide Inventory Tray" msgstr "" -#: engines/scumm/help.cpp:258 engines/scumm/help.cpp:268 -msgid "Inventory:" +#: engines/pegasus/pegasus.cpp:2512 +msgid "Display/Hide Biochip Tray" msgstr "" -#: engines/scumm/help.cpp:259 engines/scumm/help.cpp:275 -msgid "Scroll list up" +#: engines/pegasus/pegasus.cpp:2513 +msgid "Action/Select" msgstr "" -#: engines/scumm/help.cpp:260 engines/scumm/help.cpp:276 -msgid "Scroll list down" +#: engines/pegasus/pegasus.cpp:2514 +msgid "Toggle Center Data Display" msgstr "" -#: engines/scumm/help.cpp:261 engines/scumm/help.cpp:269 -msgid "Upper left item" +#: engines/pegasus/pegasus.cpp:2515 +msgid "Display/Hide Info Screen" msgstr "" -#: engines/scumm/help.cpp:262 engines/scumm/help.cpp:271 -msgid "Lower left item" +#: engines/pegasus/pegasus.cpp:2516 +msgid "Display/Hide Pause Menu" msgstr "" -#: engines/scumm/help.cpp:263 engines/scumm/help.cpp:272 -msgid "Upper right item" +#: engines/wintermute/detection.cpp:58 +msgid "Show FPS-counter" msgstr "" -#: engines/scumm/help.cpp:264 engines/scumm/help.cpp:274 -msgid "Lower right item" +#: engines/wintermute/detection.cpp:59 +msgid "Show the current number of frames per second in the upper left corner" msgstr "" -#: engines/scumm/help.cpp:270 -msgid "Middle left item" +#: engines/sci/detection.cpp:374 +msgid "Skip EGA dithering pass (full color backgrounds)" msgstr "" -#: engines/scumm/help.cpp:273 -msgid "Middle right item" +#: engines/sci/detection.cpp:375 +msgid "Skip dithering pass in EGA games, graphics are shown with full colors" msgstr "" -#: engines/scumm/help.cpp:280 engines/scumm/help.cpp:285 -msgid "Switching characters:" +#: engines/sci/detection.cpp:384 +msgid "Prefer digital sound effects" msgstr "" -#: engines/scumm/help.cpp:282 -msgid "Second kid" +#: engines/sci/detection.cpp:385 +msgid "Prefer digital sound effects instead of synthesized ones" msgstr "" -#: engines/scumm/help.cpp:283 -msgid "Third kid" +#: engines/sci/detection.cpp:404 +msgid "Use IMF/Yamaha FB-01 for MIDI output" msgstr "" -#: engines/scumm/help.cpp:292 -msgid "Toggle Inventory/IQ Points display" +#: engines/sci/detection.cpp:405 +msgid "" +"Use an IBM Music Feature card or a Yamaha FB-01 FM synth module for MIDI " +"output" msgstr "" -#: engines/scumm/help.cpp:293 -msgid "Toggle Keyboard/Mouse Fighting (*)" +#: engines/sci/detection.cpp:415 +msgid "Use CD audio" msgstr "" -#: engines/scumm/help.cpp:295 -msgid "* Keyboard Fighting is always on," +#: engines/sci/detection.cpp:416 +msgid "Use CD audio instead of in-game audio, if available" msgstr "" -#: engines/scumm/help.cpp:296 -msgid " so despite the in-game message this" +#: engines/sci/detection.cpp:426 +msgid "Use Windows cursors" msgstr "" -#: engines/scumm/help.cpp:297 -msgid " actually toggles Mouse Fighting Off/On" +#: engines/sci/detection.cpp:427 +msgid "" +"Use the Windows cursors (smaller and monochrome) instead of the DOS ones" msgstr "" -#: engines/scumm/help.cpp:304 -msgid "Fighting controls (numpad):" +#: engines/sci/detection.cpp:437 +msgid "Use silver cursors" msgstr "" -#: engines/scumm/help.cpp:305 engines/scumm/help.cpp:306 -#: engines/scumm/help.cpp:307 -msgid "Step back" +#: engines/sci/detection.cpp:438 +msgid "" +"Use the alternate set of silver cursors, instead of the normal golden ones" msgstr "" -#: engines/scumm/help.cpp:308 -msgid "Block high" +#: engines/parallaction/saveload.cpp:133 +#, c-format +msgid "" +"Can't save game in slot %i\n" +"\n" msgstr "" -#: engines/scumm/help.cpp:309 -msgid "Block middle" +#: engines/parallaction/saveload.cpp:204 +msgid "Loading game..." msgstr "" -#: engines/scumm/help.cpp:310 -msgid "Block low" +#: engines/parallaction/saveload.cpp:219 +msgid "Saving game..." msgstr "" -#: engines/scumm/help.cpp:311 -msgid "Punch high" +#: engines/parallaction/saveload.cpp:272 +msgid "" +"ScummVM found that you have old savefiles for Nippon Safes that should be " +"renamed.\n" +"The old names are no longer supported, so you will not be able to load your " +"games if you don't convert them.\n" +"\n" +"Press OK to convert them now, otherwise you will be asked next time.\n" msgstr "" -#: engines/scumm/help.cpp:312 -msgid "Punch middle" +#: engines/parallaction/saveload.cpp:319 +msgid "ScummVM successfully converted all your savefiles." msgstr "" -#: engines/scumm/help.cpp:313 -msgid "Punch low" +#: engines/parallaction/saveload.cpp:321 +msgid "" +"ScummVM printed some warnings in your console window and can't guarantee all " +"your files have been converted.\n" +"\n" +"Please report to the team." msgstr "" -#: engines/scumm/help.cpp:315 -msgid "Sucker punch" +#: engines/cge/detection.cpp:105 engines/cge2/detection.cpp:101 +msgid "Color Blind Mode" msgstr "" -#: engines/scumm/help.cpp:318 -msgid "These are for Indy on left." +#: engines/cge/detection.cpp:106 engines/cge2/detection.cpp:102 +msgid "Enable Color Blind Mode by default" msgstr "" -#: engines/scumm/help.cpp:319 -msgid "When Indy is on the right," +#: engines/tinsel/saveload.cpp:532 engines/gob/inter_playtoons.cpp:256 +#: engines/gob/inter_v2.cpp:1470 engines/gob/inter_geisha.cpp:232 +msgid "Failed to load game state from file." msgstr "" -#: engines/scumm/help.cpp:320 -msgid "7, 4, and 1 are switched with" +#: engines/tinsel/saveload.cpp:545 engines/gob/inter_v2.cpp:1540 +#: engines/gob/inter_geisha.cpp:263 +msgid "Failed to save game state to file." msgstr "" -#: engines/scumm/help.cpp:321 -msgid "9, 6, and 3, respectively." +#: engines/zvision/detection_tables.h:52 +msgid "Use the original save/load screens instead of the ScummVM interface" msgstr "" -#: engines/scumm/help.cpp:328 -msgid "Biplane controls (numpad):" +#: engines/zvision/detection_tables.h:61 +msgid "Double FPS" msgstr "" -#: engines/scumm/help.cpp:329 -msgid "Fly to upper left" +#: engines/zvision/detection_tables.h:62 +msgid "Increase framerate from 30 to 60 FPS" msgstr "" -#: engines/scumm/help.cpp:330 -msgid "Fly to left" +#: engines/zvision/detection_tables.h:71 +msgid "Enable Venus" msgstr "" -#: engines/scumm/help.cpp:331 -msgid "Fly to lower left" +#: engines/zvision/detection_tables.h:72 +msgid "Enable the Venus help system" msgstr "" -#: engines/scumm/help.cpp:332 -msgid "Fly upwards" +#: engines/zvision/detection_tables.h:81 +msgid "Disable animation while turning" msgstr "" -#: engines/scumm/help.cpp:333 -msgid "Fly straight" +#: engines/zvision/detection_tables.h:82 +msgid "Disable animation while turning in panorama mode" msgstr "" -#: engines/scumm/help.cpp:334 -msgid "Fly down" +#: engines/zvision/detection_tables.h:91 +msgid "Use high resolution MPEG video" msgstr "" -#: engines/scumm/help.cpp:335 -msgid "Fly to upper right" +#: engines/zvision/detection_tables.h:92 +msgid "Use MPEG video from the DVD version, instead of lower resolution AVI" msgstr "" -#: engines/scumm/help.cpp:336 -msgid "Fly to right" +#: engines/teenagent/resources.cpp:95 +msgid "" +"You're missing the 'teenagent.dat' file. Get it from the ScummVM website" msgstr "" -#: engines/scumm/help.cpp:337 -msgid "Fly to lower right" +#: engines/teenagent/resources.cpp:116 +msgid "" +"The teenagent.dat file is compressed and zlib hasn't been included in this " +"executable. Please decompress it" msgstr "" -#: engines/scumm/input.cpp:572 -msgid "Snap scroll on" +#: engines/drascula/saveload.cpp:47 +msgid "" +"ScummVM found that you have old savefiles for Drascula that should be " +"converted.\n" +"The old save game format is no longer supported, so you will not be able to " +"load your games if you don't convert them.\n" +"\n" +"Press OK to convert them now, otherwise you will be asked again the next " +"time you start the game.\n" msgstr "" -#: engines/scumm/input.cpp:574 -msgid "Snap scroll off" +#. I18N: Studio audience adds an applause and cheering sounds whenever +#. Malcolm makes a joke. +#: engines/kyra/detection.cpp:62 +msgid "Studio audience" msgstr "" -#: engines/scumm/input.cpp:587 -msgid "Music volume: " +#: engines/kyra/detection.cpp:63 +msgid "Enable studio audience" msgstr "" -#: engines/scumm/input.cpp:604 -msgid "Subtitle speed: " +#. I18N: This option allows the user to skip text and cutscenes. +#: engines/kyra/detection.cpp:73 +msgid "Skip support" msgstr "" -#: engines/scumm/scumm.cpp:1832 -#, c-format -msgid "" -"Native MIDI support requires the Roland Upgrade from LucasArts,\n" -"but %s is missing. Using AdLib instead." +#: engines/kyra/detection.cpp:74 +msgid "Allow text and cutscenes to be skipped" msgstr "" -#: engines/scumm/scumm.cpp:2644 -msgid "" -"Usually, Maniac Mansion would start now. But for that to work, the game " -"files for Maniac Mansion have to be in the 'Maniac' directory inside the " -"Tentacle game directory, and the game has to be added to ScummVM." +#. I18N: Helium mode makes people sound like they've inhaled Helium. +#: engines/kyra/detection.cpp:84 +msgid "Helium mode" msgstr "" -#: engines/scumm/players/player_v3m.cpp:129 -msgid "" -"Could not find the 'Loom' Macintosh executable to read the\n" -"instruments from. Music will be disabled." +#: engines/kyra/detection.cpp:85 +msgid "Enable helium mode" msgstr "" -#: engines/scumm/players/player_v5m.cpp:107 -msgid "" -"Could not find the 'Monkey Island' Macintosh executable to read the\n" -"instruments from. Music will be disabled." +#. I18N: When enabled, this option makes scrolling smoother when +#. changing from one screen to another. +#: engines/kyra/detection.cpp:99 +msgid "Smooth scrolling" msgstr "" -#: engines/sky/compact.cpp:130 -msgid "" -"Unable to find \"sky.cpt\" file!\n" -"Please download it from www.scummvm.org" +#: engines/kyra/detection.cpp:100 +msgid "Enable smooth scrolling when walking" msgstr "" -#: engines/sky/compact.cpp:141 -msgid "" -"The \"sky.cpt\" file has an incorrect size.\n" -"Please (re)download it from www.scummvm.org" +#. I18N: When enabled, this option changes the cursor when it floats to the +#. edge of the screen to a directional arrow. The player can then click to +#. walk towards that direction. +#: engines/kyra/detection.cpp:112 +msgid "Floating cursors" msgstr "" -#: engines/sky/detection.cpp:44 -msgid "Floppy intro" +#: engines/kyra/detection.cpp:113 +msgid "Enable floating cursors" msgstr "" -#: engines/sky/detection.cpp:45 -msgid "Use the floppy version's intro (CD version only)" +#. I18N: HP stands for Hit Points +#: engines/kyra/detection.cpp:127 +msgid "HP bar graphs" msgstr "" -#: engines/sword1/animation.cpp:524 -#, c-format -msgid "PSX stream cutscene '%s' cannot be played in paletted mode" +#: engines/kyra/detection.cpp:128 +msgid "Enable hit point bar graphs" msgstr "" -#: engines/sword1/animation.cpp:545 engines/sword2/animation.cpp:445 -msgid "DXA cutscenes found but ScummVM has been built without zlib" +#: engines/kyra/lol.cpp:478 +msgid "Attack 1" msgstr "" -#: engines/sword1/animation.cpp:561 engines/sword2/animation.cpp:461 -msgid "" -"MPEG-2 cutscenes found but ScummVM has been built without MPEG-2 support" +#: engines/kyra/lol.cpp:479 +msgid "Attack 2" msgstr "" -#: engines/sword1/animation.cpp:568 engines/sword2/animation.cpp:470 -#, c-format -msgid "Cutscene '%s' not found" +#: engines/kyra/lol.cpp:480 +msgid "Attack 3" msgstr "" -#: engines/sword1/control.cpp:863 -msgid "" -"ScummVM found that you have old savefiles for Broken Sword 1 that should be " -"converted.\n" -"The old save game format is no longer supported, so you will not be able to " -"load your games if you don't convert them.\n" -"\n" -"Press OK to convert them now, otherwise you will be asked again the next " -"time you start the game.\n" +#: engines/kyra/lol.cpp:481 +msgid "Move Forward" msgstr "" -#: engines/sword1/control.cpp:1232 -#, c-format -msgid "" -"Target new save game already exists!\n" -"Would you like to keep the old save game (%s) or the new one (%s)?\n" +#: engines/kyra/lol.cpp:482 +msgid "Move Back" msgstr "" -#: engines/sword1/control.cpp:1235 -msgid "Keep the old one" +#: engines/kyra/lol.cpp:483 +msgid "Slide Left" msgstr "" -#: engines/sword1/control.cpp:1235 -msgid "Keep the new one" +#: engines/kyra/lol.cpp:484 +msgid "Slide Right" msgstr "" -#: engines/sword1/logic.cpp:1633 -msgid "This is the end of the Broken Sword 1 Demo" +#: engines/kyra/lol.cpp:487 +msgid "Rest" msgstr "" -#: engines/sword2/animation.cpp:425 -msgid "" -"PSX cutscenes found but ScummVM has been built without RGB color support" +#: engines/kyra/lol.cpp:488 +msgid "Options" msgstr "" -#: engines/sword2/sword2.cpp:79 -msgid "Show object labels" +#: engines/kyra/lol.cpp:489 +msgid "Choose Spell" msgstr "" -#: engines/sword2/sword2.cpp:80 -msgid "Show labels for objects on mouse hover" +#: engines/kyra/sound_midi.cpp:477 +msgid "" +"You appear to be using a General MIDI device,\n" +"but your game only supports Roland MT32 MIDI.\n" +"We try to map the Roland MT32 instruments to\n" +"General MIDI ones. It is still possible that\n" +"some tracks sound incorrect." msgstr "" -#: engines/teenagent/resources.cpp:95 +#: engines/kyra/saveload_eob.cpp:557 +#, c-format msgid "" -"You're missing the 'teenagent.dat' file. Get it from the ScummVM website" +"The following original save game file has been found in your game path:\n" +"\n" +"%s %s\n" +"\n" +"Do you wish to use this save game file with ScummVM?\n" +"\n" msgstr "" -#: engines/teenagent/resources.cpp:116 +#: engines/kyra/saveload_eob.cpp:590 +#, c-format msgid "" -"The teenagent.dat file is compressed and zlib hasn't been included in this " -"executable. Please decompress it" +"A save game file was found in the specified slot %d. Overwrite?\n" +"\n" msgstr "" -#: engines/wintermute/detection.cpp:58 -msgid "Show FPS-counter" +#: engines/kyra/saveload_eob.cpp:623 +#, c-format +msgid "" +"%d original save game files have been successfully imported into\n" +"ScummVM. If you want to manually import original save game files later you " +"will\n" +"need to open the ScummVM debug console and use the command " +"'import_savefile'.\n" +"\n" msgstr "" -#: engines/wintermute/detection.cpp:59 -msgid "Show the current number of frames per second in the upper left corner" +#: engines/neverhood/detection.cpp:167 +msgid "Skip the Hall of Records storyboard scenes" msgstr "" -#: engines/zvision/detection_tables.h:52 -msgid "Use the original save/load screens instead of the ScummVM interface" +#: engines/neverhood/detection.cpp:168 +msgid "Allows the player to skip past the Hall of Records storyboard scenes" msgstr "" -#: engines/zvision/detection_tables.h:61 -msgid "Double FPS" +#: engines/neverhood/detection.cpp:174 +msgid "Scale the making of videos to full screen" msgstr "" -#: engines/zvision/detection_tables.h:62 -msgid "Increase framerate from 30 to 60 FPS" +#: engines/neverhood/detection.cpp:175 +msgid "Scale the making of videos, so that they use the whole screen" msgstr "" -#: engines/zvision/detection_tables.h:71 -msgid "Enable Venus" +#: engines/gob/inter_v5.cpp:107 +msgid "Failed to delete file." msgstr "" -#: engines/zvision/detection_tables.h:72 -msgid "Enable the Venus help system" +#. I18N: Option for fast scene switching +#: engines/mohawk/dialogs.cpp:92 engines/mohawk/dialogs.cpp:167 +msgid "~Z~ip Mode Activated" msgstr "" -#: engines/zvision/detection_tables.h:81 -msgid "Disable animation while turning" +#: engines/mohawk/dialogs.cpp:93 +msgid "~T~ransitions Enabled" msgstr "" -#: engines/zvision/detection_tables.h:82 -msgid "Disable animation while turning in panorama mode" +#. I18N: Drop book page +#: engines/mohawk/dialogs.cpp:95 +msgid "~D~rop Page" msgstr "" -#: engines/zvision/detection_tables.h:91 -msgid "Use high resolution MPEG video" +#: engines/mohawk/dialogs.cpp:99 +msgid "~S~how Map" msgstr "" -#: engines/zvision/detection_tables.h:92 -msgid "Use MPEG video from the DVD version, instead of lower resolution AVI" +#: engines/mohawk/dialogs.cpp:105 +msgid "~M~ain Menu" +msgstr "" + +#: engines/mohawk/dialogs.cpp:168 +msgid "~W~ater Effect Enabled" msgstr "" -- cgit v1.2.3