From f1ee3c0163b65619a6dcad280ec24ad13c5731b8 Mon Sep 17 00:00:00 2001
From: Max Horn
Date: Sun, 4 Apr 2004 17:56:30 +0000
Subject: let compiler optimize code better <g>

svn-id: r13458
---
 scumm/bomp.cpp | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/scumm/bomp.cpp b/scumm/bomp.cpp
index 1626493105..016ce4abbe 100644
--- a/scumm/bomp.cpp
+++ b/scumm/bomp.cpp
@@ -195,7 +195,6 @@ void bompScaleFuncX(byte *line_buffer, byte *scaling_x_ptr, byte skip, int32 siz
 void ScummEngine::drawBomp(const BompDrawData &bd, bool mirror) {
 	const byte *src;
 	byte *dst;
-	byte maskbit;
 	byte *mask = 0;
 	byte *charset_mask;
 	Common::Rect clip;
@@ -230,7 +229,7 @@ void ScummEngine::drawBomp(const BompDrawData &bd, bool mirror) {
 	src = bd.dataptr;
 	dst = bd.out + bd.y * bd.outwidth + bd.x + clip.left;
 
-	maskbit = revBitMask[(bd.x + clip.left) & 7];
+	const byte maskbit = revBitMask[(bd.x + clip.left) & 7];
 
 	// Always mask against the charset mask
 	charset_mask = getMaskBuffer(bd.x + clip.left, bd.y, 0);
-- 
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