From f1ee3c0163b65619a6dcad280ec24ad13c5731b8 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sun, 4 Apr 2004 17:56:30 +0000 Subject: let compiler optimize code better <g> svn-id: r13458 --- scumm/bomp.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/scumm/bomp.cpp b/scumm/bomp.cpp index 1626493105..016ce4abbe 100644 --- a/scumm/bomp.cpp +++ b/scumm/bomp.cpp @@ -195,7 +195,6 @@ void bompScaleFuncX(byte *line_buffer, byte *scaling_x_ptr, byte skip, int32 siz void ScummEngine::drawBomp(const BompDrawData &bd, bool mirror) { const byte *src; byte *dst; - byte maskbit; byte *mask = 0; byte *charset_mask; Common::Rect clip; @@ -230,7 +229,7 @@ void ScummEngine::drawBomp(const BompDrawData &bd, bool mirror) { src = bd.dataptr; dst = bd.out + bd.y * bd.outwidth + bd.x + clip.left; - maskbit = revBitMask[(bd.x + clip.left) & 7]; + const byte maskbit = revBitMask[(bd.x + clip.left) & 7]; // Always mask against the charset mask charset_mask = getMaskBuffer(bd.x + clip.left, bd.y, 0); -- cgit v1.2.3