From f51eaed5952ecb53ce9c780d05f04eb94e64b7e4 Mon Sep 17 00:00:00 2001 From: strangerke Date: Sat, 28 May 2011 09:37:08 +0200 Subject: TSAGE: Fix 'Restart' button, when game is over --- engines/tsage/ringworld_logic.cpp | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/engines/tsage/ringworld_logic.cpp b/engines/tsage/ringworld_logic.cpp index 3f68e4673b..95c9da9fe7 100644 --- a/engines/tsage/ringworld_logic.cpp +++ b/engines/tsage/ringworld_logic.cpp @@ -1413,7 +1413,10 @@ void RingworldGame::endGame(int resNum, int lineNum) { // Savegames exist, so prompt for Restore/Restart bool breakFlag; do { - if (MessageDialog::show(msg, RESTART_BTN_STRING, RESTORE_BTN_STRING) == 0 || _vm->shouldQuit()) { + if (_vm->shouldQuit()) { + breakFlag = true; + } else if (MessageDialog::show(msg, RESTART_BTN_STRING, RESTORE_BTN_STRING) == 0) { + restart(); breakFlag = true; } else { handleSaveLoad(false, _globals->_sceneHandler._loadGameSlot, _globals->_sceneHandler._saveName); -- cgit v1.2.3