From f565e20a01d9acf8266b685432dbe74ecd1f34ed Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Sat, 5 Apr 2014 15:30:16 +0200 Subject: WINTERMUTE: Add detection entry for Corrosion: Cold Winter Waiting --- engines/wintermute/detection_tables.h | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/engines/wintermute/detection_tables.h b/engines/wintermute/detection_tables.h index e87a41db46..7589bec410 100644 --- a/engines/wintermute/detection_tables.h +++ b/engines/wintermute/detection_tables.h @@ -38,6 +38,7 @@ static const PlainGameDescriptor wintermuteGames[] = { {"carolreed8", "Carol Reed 8 - Amber's Blood"}, {"carolreed9", "Carol Reed 9 - Cold Case Summer"}, {"chivalry", "Chivalry is Not Dead"}, + {"corrosion", "Corrosion: Cold Winter Waiting"}, {"deadcity", "Dead City"}, {"dreaming", "Des Reves Elastiques Avec Mille Insectes Nommes Georges"}, {"dirtysplit", "Dirty Split"}, @@ -248,6 +249,16 @@ static const ADGameDescription gameDescriptions[] = { ADGF_TESTING, GUIO0() }, + // Corrosion: Cold Winter Waiting + { + "corrosion", + "", + AD_ENTRY1s("data.dcp", "ae885b1a8faa0b27f43c0e8f0df02fc9", 525931618), + Common::EN_ANY, + Common::kPlatformWindows, + ADGF_TESTING, + GUIO0() + }, // Dead City (Czech) { "deadcity", -- cgit v1.2.3