From fb163db0bc2bfb9f7edea812bc25348dc0378d84 Mon Sep 17 00:00:00 2001 From: Dreammaster Date: Thu, 14 Feb 2013 21:08:00 -0500 Subject: HOPKINS: Fix freeze when playing some animations --- engines/hopkins/anim.cpp | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/engines/hopkins/anim.cpp b/engines/hopkins/anim.cpp index b7571d6aff..bc09d421e4 100644 --- a/engines/hopkins/anim.cpp +++ b/engines/hopkins/anim.cpp @@ -858,13 +858,11 @@ void AnimationManager::playSequence2(const Common::String &file, uint32 rate1, u } if (_vm->_globals.iRegul == 1) { - while (!_vm->_eventsManager._escKeyFl) { + // Wait for third rate delay + do { _vm->_eventsManager.refreshEvents(); _vm->_soundManager.checkSoundEnd(); - if (_vm->_eventsManager._rateCounter < rate3) { - break; - } - } + } while (!_vm->shouldQuit() && !_vm->_eventsManager._escKeyFl && _vm->_eventsManager._rateCounter < rate3); } _vm->_eventsManager._rateCounter = 0; -- cgit v1.2.3