From fd57497d9e083cc9ab9d34c796c8f175718b8d33 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Mon, 27 Dec 2004 14:43:58 +0000 Subject: Add some compression tool TODOs svn-id: r16334 --- TODO | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) diff --git a/TODO b/TODO index 6acecbb1e1..4c45d6d567 100644 --- a/TODO +++ b/TODO @@ -160,6 +160,9 @@ Audio ===== * Get the high quality resample code to work [Fingolfin has started work on this] +* Consider changing the mixer volume to use range 0-255, for sake of + consistency (but at a slight loss of efficiency). Note that this requires + changes in at least rate.cpp and mixer.cpp. Config Manager ============== @@ -372,6 +375,19 @@ General ======= * Try to unify the usage of the compression tools, where possible / necessary. +* Make compress_san use the common encoder "API" in compress.c +* Make compress_queen use the common encoder "API" in compress.c +* Add FLAC support to compress_sword1 (and the sword1 engine) +* Add FLAC and MP3 support to compress_san (and the SMUSH player in the scumm + engine) +* Look into troubles with new lame version (see bug #934026) +* Consider using library APIs to encode data, instead of invoking the + lame/oggenc/flac binaries. + Pro: Tighter integration, no need to create temporary files. + Con: Requires the resp. libs/headers to be compiled in, and the resulting + binary would only run if all needed shared libs are present + (unless we static link), whereas the current binary will work even + if lame/oggenc/flac are missing Descumm ======= -- cgit v1.2.3