From 5626e42f5bf50ae7fdde587047d48cf6986d61e8 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sat, 26 Apr 2003 11:44:13 +0000 Subject: Make it possible to disable some/all of our three game modules (scumm/simon/sky) with three flags in the Makefile svn-id: r7131 --- Makefile | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) (limited to 'Makefile') diff --git a/Makefile b/Makefile index 2bbc39b4ab..747d138664 100644 --- a/Makefile +++ b/Makefile @@ -48,11 +48,17 @@ LIBS += -lmad ####################################################################### -# Misc stuff - you should normally never have to edit this # +# Control which modules are built - uncomment any to disable module # ####################################################################### -# Concat DEFINES and INCLUDES to for the CPPFLAGS -CPPFLAGS:= $(DEFINES) $(INCLUDES) +# DISABLE_SCUMM = 1 +# DISABLE_SIMON = 1 +# DISABLE_SKY = 1 + + +####################################################################### +# Misc stuff - you should normally never have to edit this # +####################################################################### include Makefile.common -- cgit v1.2.3