From 27469a1896f08c6d32df1778dc7e9cce28c2bec4 Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Sun, 20 Feb 2005 00:17:22 +0000 Subject: Patch #1121337 (CGA rendering in early LEC titles). Differences against patch: o Updated documentation o Fixed text colors o Implemented Hercules dithering Ditherers are based on loom ega and monkey ega, so for zak and mm they're wrong, i.e. these games look better than with original ditherers. TODO: Proper ditherers for zak & MM EGA ditherers for VGA SCUMM v5 games svn-id: r16816 --- NEWS | 1 + 1 file changed, 1 insertion(+) (limited to 'NEWS') diff --git a/NEWS b/NEWS index 428b806165..0cb4b231e8 100644 --- a/NEWS +++ b/NEWS @@ -13,6 +13,7 @@ For a more comprehensive changelog for the latest experimental CVS code, see: SCUMM - Added support for Mac Humongous Entertainment titles - Added support for multiple filenames/versions using a single target + - Implemeted CGA and Hercules render modes in early LEC titles - ... -- cgit v1.2.3