From baaee313315544fa5480f2af8c32043ea83765ac Mon Sep 17 00:00:00 2001 From: Eugene Sandulenko Date: Sun, 5 Feb 2006 17:56:27 +0000 Subject: Update copyright year and sync NEWS file with 0.8.2 svn-id: r20411 --- NEWS | 21 +++++++++++++++++++++ 1 file changed, 21 insertions(+) (limited to 'NEWS') diff --git a/NEWS b/NEWS index 885a2a80d8..a85eb4635c 100644 --- a/NEWS +++ b/NEWS @@ -18,8 +18,29 @@ For a more comprehensive changelog for the latest experimental CVS code, see: - Major rewrite of how game resources are accessed in memory. This should fix alignment issues reported on some platforms. +0.8.2 (2006-02-08) + General: + - Fixed OS X bundle building when using GCC 3.3. + - Use new logo on Mac OS X, too. (Fix already included in the + official 0.8.1 Mac OS X builds?) + + SCUMM: + - Added support for rotating and scaling of sprites in HE games. + + Sword2: + - Fixed last-minute crash when playing sound effects. + + WinCE Port: + - Should fix weird crashes with DOTT stamp and in FOA (#1399830 #1392815) + - Fixed Monkey Island blocking keyboard panel on Smartphones (thks Knakos) + - Fixed QVGA Smartphone detection (mean it this time :p) + - Fixed Smartphone double right click issue. + 0.8.1 (2006-01-31) General: + - Fixed compiling with GCC 2.95. + - Fixed LaTeX documentation. + - Switched to new improved logo which matches new site design. - More descriptive game titles in all engines. - Fixed crash when trying to apply aspect-ratio correction to games that cannot use it. -- cgit v1.2.3