From c8d0708d93c38c44a7b88a3ce7c7a5badc56bd97 Mon Sep 17 00:00:00 2001 From: James Brown Date: Thu, 25 Dec 2003 05:30:23 +0000 Subject: Updates: Full Throttle INSANE, Simon thing stuff, FOTAQ/BS1/BS2 should be completable apart from cutscenes in the Swords. svn-id: r11900 --- NEWS | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) (limited to 'NEWS') diff --git a/NEWS b/NEWS index 0a7e6dd023..b3d0cf2653 100644 --- a/NEWS +++ b/NEWS @@ -3,9 +3,9 @@ For a more comprehensive changelog for the latest experimental CVS code, see: 0.5.7(CVS) (2003-??-??) New Games: - - Added Broken Sword 1 engine, unsupported Work in Progress - - Added Broken Sword 2 engine, game is supported and completable (?) - - Added Flight of the Amazon Queen engine, unsupported Work in Progress + - Added Broken Sword 1 engine, Cutscene support pending... + - Added Broken Sword 2 engine. Cutscene support pending... + - Added Flight of the Amazon Queen engine - Added support for V1 SCUMM games 'Maniac Mansion' and 'Zak McKracken' General: @@ -20,14 +20,15 @@ For a more comprehensive changelog for the latest experimental CVS code, see: and plugin capabilities Simon: - - Added data files decoder for Amiga disk versions. - - Added support for inventory graphics in Amiga versions. - - Fixed brief freezes in simon1dos + - Added data files decoder for Amiga disk versions + - Added support for inventory graphics in Amiga versions + - Fixed various brief freezes - Fixed minor glitches in load/save dialog in non-English versions - Fixed missing inventory arrows in some versions of Simon the Sorcerer 1 SCUMM: - Many, Many, Many SCUMM game engine fixes. Many of them. And that's a lot. + - Added initial INSANE support for Full Throttle 'action sequences' - Added option to choose between Adlib, PCjr and PC Speaker in earlier games. - Added Adlib support for indy3ega and loom (ega) - Added MIDI support for loom (ega), monkeyega and monkeyvga. -- cgit v1.2.3