From 37724d929721836821065b2a177ae2f298bd1ed5 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Fri, 9 May 2003 22:44:16 +0000 Subject: Patch #735294: AdvMame3x scaler svn-id: r7409 --- README | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'README') diff --git a/README b/README index bb8bdc8525..a40b7cbacc 100644 --- a/README +++ b/README @@ -346,7 +346,7 @@ simon games. Ctrl-z OR Alt-x - quit Keyboard Arrow Keys - simulate mouse movement Ctrl-f - runs in fast mode. - Ctrl-Alt 1-9 - Switch between graphics filters + Ctrl-Alt 0-9 - Switch between graphics filters Ctrl-Alt 1 - Switch beetwen bilinear and non-linear filtering [OpenGL backend] Ctrl-Alt 2 - Don't fit the game in the whole screen (black borders) [OpenGL backend] Ctrl-Alt 3 - Fit the game in the whole screen (no black borders) [OpenGL backend] @@ -408,6 +408,7 @@ They are: super2xsai - Enhanced 2xsai filtering. 640x400 screen/window size supereagle - Less blurry than 2xsai, but slower. Also 640x400 advmame2x - 640x400 scaling. Doesn't rely on blurring like 2xSAI. + advmame3x - 960x600 scaling. Doesn't rely on blurring like 2xSAI. tv2x - 640x400 scaling. Horizontal scanlines. dotmatrix - 640x400 scaling. Dot matrix effect. -- cgit v1.2.3