From 6c86f714686a1ca0f3967b772a8b8a4b399c61a8 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Fri, 30 Jan 2004 23:39:56 +0000 Subject: Removed references to build.rules; updated Mac OS X build instructions (though they still could be improved a lot; same for the general build instructions) svn-id: r12681 --- README | 26 ++++++++++++-------------- 1 file changed, 12 insertions(+), 14 deletions(-) (limited to 'README') diff --git a/README b/README index 31f8a9a7ce..19dd08e1f3 100644 --- a/README +++ b/README @@ -912,17 +912,13 @@ Visual C++ are supported. If you wish to use MP3-compressed CD tracks or USE_MAD. Tools for compressing .SOU files to .SO3 files can be found in the 'tools' CVS module, or in the 'scummvm-tools' package. -You can also comment/uncomment appropriate lines in the build.rules file to -use sdl_gl.cpp instead of sdl.cpp. This allows hardware accelerated bilinear -filtering by using OpenGL textures. - On Win9x/NT/XP you can define USE_WINDBG and attach WinDbg to browse debug messages (see http://www.sysinternals.com/ntw2k/freeware/debugview.shtml). GCC: * Type ./configure - * Type make (or gmake if that's what GNU make is called on your - system) and hopefully ScummVM will compile for you. + * Type make (or gmake, or gnumake, depending on what GNU make is + called on your system) and hopefully ScummVM will compile for you. Mingw - Windows 95/98/ME/NT/2000/XP/2003: * Open Makefile.mingw, alter SDL paths and choose compiling options. @@ -959,15 +955,17 @@ messages (see http://www.sysinternals.com/ntw2k/freeware/debugview.shtml). Mac OS X: * Make sure you have the developer tools installed. - * Edit backends/sdl/build.rules, and enable the Mac OS X specific - line(s). - * Depending on where you have installed SDL, you have to add the - location of its headers to the INCLUDES variables. For example if you - installed SDL via Fink, you can add this at the end of build.rules: - INCLUDES+= -I/sw/include - * You can now 'make' to create a command line binary. + * The SDL developer package for OS X available on the SDL web site is + _not_ suitable. Rather, you require a unix-style build of SDL. One + way to get that is to install SDL via Fink (http://fink.sf.net). + Alternatively you could compile SDL manually from source using its + unix build system (configure && make). + * Type ./configure in the ScummVM directory + * You can now type 'make' to create a command line binary. * To get a version you can run from Finder, type 'make bundle' which - will create ScummVM.app. + will create ScummVM.app (this only works if you installed SDL + etc. via Fink and into \texttt{/sw}. If you have installed SDL + in another way, you'll have to edit the Makefile). X.X Credits: --- -------- -- cgit v1.2.3