From e11c741e825883f0771bef889fb73c03b9c47d32 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Thu, 11 Dec 2003 05:32:27 +0000 Subject: Drop OpenGL backend, since it has no maintainer and is too buggy. svn-id: r11569 --- README | 6 ------ 1 file changed, 6 deletions(-) (limited to 'README') diff --git a/README b/README index a27757e666..f17bec6599 100644 --- a/README +++ b/README @@ -443,7 +443,6 @@ They are: hq3x - Very nice high quality filter but slow. Factor 3x. tv2x - Interlace filter, tries to emulate a TV. Factor 2x. dotmatrix - Dot matrix effect. Factor 2x. - opengl - OpenGL with bilinear filtering [Unsupported] To select a graphics filter, pass its name via the '-g' option to scummvm, for example: @@ -461,11 +460,6 @@ Note #3: The Fm Towns version of Zak (zaktowns target) uses an original resolution of 320x240 - hence for this game scalers will scale to 640x480 or 960x720. -Note #4: The OpenGL filter is included as a curiosity only. It's use is -unsupported, and unrecommended. The only benefit is hardware accelerated -scaling, but any machine with an OpenGL card should be fast enough to use -the software scalers (see above). - 5.4 Hot Keys: --- --------- ScummVM supports various in game hotkeys. They differ between the SCUMM and -- cgit v1.2.3