From 6665f1f9fad0ddc04a951760828fea05fed5ad77 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Sat, 26 Feb 2005 23:51:58 +0000 Subject: Update HE items svn-id: r16937 --- TODO | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) (limited to 'TODO') diff --git a/TODO b/TODO index 0ac7ee1c88..883c1e360b 100644 --- a/TODO +++ b/TODO @@ -259,18 +259,20 @@ SCUMM - Add support for palette slots (_numPalettes * 1024) in HE99+ games.(For ff5demo/freddicove) - Add mask support to akos codec32, charset shouldn't be drawn under moving actors - Add support for song sync. in HE80+ games. (Used in ff2-demo/freddi2/pajama) - - Add support for SBNG sound resources for songs ^ - - Add support for sprites (Used by all HE90+ games, especially Spy Fox games) + - Add support for SBNG sound resources for songs (Used in ff2-demo/freddi2/pajama) - Add support for wizImage compression types 2/3 (For freddicove) - - Add support for processWizImage mode 8 (For footdemo) + - Add support for processWizImage mode 6 (For lost/smaller) + - Add support for processWizImage mode 8 (For freddicove/bb2demo/footdemo) + - Add support for processWizImage mode 9 (For freddicove/bb2demo/footdemo) - Add support for additional drawWizImage flags (cyx) - - Add support for additional aux animation resources (cyx) - (^ Need to find where they are used) - Add shadows support for akos codecs in HE90+ games, uses XMAP resources. - - Add addtional arrayOps cases (For smaller/lost). + - Add arrayOps case 127 (For smaller/lost/bb2demo/footdemo). - Add support for array sorting (Used in lost/smaller). - Fix actor glitches in pajama2 - Fix array issues in Buzzy games (Kirben) + - Fix loadImgSpot asserts, due to spritesProcessWiz loading WizImages with sprite res_id of 0 + - Fix cursor transparency in puzzle of pajama2 + - Fix sprites graphical glitches - Fix inventory background/items disappearing in puttzoo/zoodemo/putttime/timedemo - Add support for various new opcodes -- cgit v1.2.3