From 72d6022fa9d951578836d400ab5e9a2b7ec6714a Mon Sep 17 00:00:00 2001 From: Max Horn Date: Thu, 9 Mar 2006 03:04:57 +0000 Subject: Yet another plugin/game detector related TODO svn-id: r21153 --- TODO | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'TODO') diff --git a/TODO b/TODO index 76d36ea433..d71e8292d4 100644 --- a/TODO +++ b/TODO @@ -301,9 +301,14 @@ Plugins and to display a list of supported game IDs. This leads to "-z" displaying e.g. the obsolete "zakTowns" target. So we should separate the two. There are multiple ways to do that, of course. -* split base/plugins.h into the part needed to implement a plugin, and the part +* Split base/plugins.h into the part needed to implement a plugin, and the part needed by client code. Maybe also move DetectedGame and GameSettings to a new file base/game.h +* Replace DetectedGame by a 'map' containing essentially the same data that the + config file would contain -- i.e. gameid, description, language, platform; + but also any further data, like e.g. basename, target_md5, or *anything* + the engine deems important. + -> far more flexible, and helps to simplify the launcher code, too. OSystem -- cgit v1.2.3