From 42ab839dd6c8a1570b232101eb97f4e54de57935 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Wed, 9 Feb 2011 01:09:01 +0000 Subject: AUDIO: Rename sound/ dir to audio/ svn-id: r55850 --- audio/decoders/vag.h | 60 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 60 insertions(+) create mode 100644 audio/decoders/vag.h (limited to 'audio/decoders/vag.h') diff --git a/audio/decoders/vag.h b/audio/decoders/vag.h new file mode 100644 index 0000000000..cdf91a8ea1 --- /dev/null +++ b/audio/decoders/vag.h @@ -0,0 +1,60 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +/** + * @file + * Sound decoder used in engines: + * - sword1 (PSX port of the game) + * - sword2 (PSX port of the game) + * - tinsel (PSX port of the game) + */ + +#ifndef SOUND_VAG_H +#define SOUND_VAG_H + +namespace Common { + class SeekableReadStream; +} + +namespace Audio { + +class AudioStream; +class RewindableAudioStream; + +/** + * Takes an input stream containing Vag sound data and creates + * an RewindableAudioStream from that. + * + * @param stream the SeekableReadStream from which to read the ADPCM data + * @param rate the sampling rate + * @return a new RewindableAudioStream, or NULL, if an error occurred + */ +RewindableAudioStream *makeVagStream( + Common::SeekableReadStream *stream, + int rate = 11025); + +} // End of namespace Sword1 + +#endif -- cgit v1.2.3