From 61ff5de0cfb286443e0554d83ad74ee3577c51ae Mon Sep 17 00:00:00 2001 From: Max Horn Date: Fri, 25 Mar 2011 11:15:06 +0100 Subject: AUDIO: Rename 'channel' to 'ch' --- audio/midiplayer.cpp | 19 ++++++++++--------- 1 file changed, 10 insertions(+), 9 deletions(-) (limited to 'audio/midiplayer.cpp') diff --git a/audio/midiplayer.cpp b/audio/midiplayer.cpp index 12d03d73f8..d797ba281d 100644 --- a/audio/midiplayer.cpp +++ b/audio/midiplayer.cpp @@ -75,32 +75,33 @@ void MidiPlayer::syncVolume() { void MidiPlayer::send(uint32 b) { - byte channel = (byte)(b & 0x0F); + byte ch = (byte)(b & 0x0F); if ((b & 0xFFF0) == 0x07B0) { // Adjust volume changes by master volume byte volume = (byte)((b >> 16) & 0x7F); - _channelsVolume[channel] = volume; + _channelsVolume[ch] = volume; volume = volume * _masterVolume / 255; b = (b & 0xFF00FFFF) | (volume << 16); } else if ((b & 0xFFF0) == 0x007BB0) { // Only respond to All Notes Off if this channel // has currently been allocated - if (!_channelsTable[channel]) + if (!_channelsTable[ch]) return; } - sendToChannel(channel, b); + sendToChannel(ch, b); } -void MidiPlayer::sendToChannel(byte channel, uint32 b) { - if (!_channelsTable[channel]) { - _channelsTable[channel] = (channel == 9) ? _driver->getPercussionChannel() : _driver->allocateChannel(); +void MidiPlayer::sendToChannel(byte ch, uint32 b) { + if (!_channelsTable[ch]) { + _channelsTable[ch] = (ch == 9) ? _driver->getPercussionChannel() : _driver->allocateChannel(); // TODO: Some engines overload this method to insert code at this // point which calls the channel's volume() method. // Does this make sense, and should we maybe do it in general? } - if (_channelsTable[channel]) - _channelsTable[channel]->send(b); + if (_channelsTable[ch]) { + _channelsTable[ch]->send(b); + } } void MidiPlayer::metaEvent(byte type, byte *data, uint16 length) { -- cgit v1.2.3