From 08db684864f0734a2d93641dc7a23ce117073eb4 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sat, 8 Dec 2018 12:18:10 -0800 Subject: GLK: Add support for secondary Blorb files separate from the gamefile It also hads further support for playing AIFF files. However, the Blorb files for Lurking Horror & Sherlock on the if-archive website don't seem to be valid AIFF files, so sound doesn't play using them --- audio/decoders/wave.h | 1 + 1 file changed, 1 insertion(+) (limited to 'audio') diff --git a/audio/decoders/wave.h b/audio/decoders/wave.h index aaf4a01a3f..75581f189b 100644 --- a/audio/decoders/wave.h +++ b/audio/decoders/wave.h @@ -28,6 +28,7 @@ * - cge * - cge2 * - fullpipe + * - glk * - gob * - hopkins * - mohawk -- cgit v1.2.3