From e991cd8c53ad21af037df1e0a16816aeea2d0fe2 Mon Sep 17 00:00:00 2001 From: Alejandro Marzini Date: Wed, 9 Jun 2010 20:09:57 +0000 Subject: - Revised abstract AudioCDManager. - Removed AudioCDManager Singleton, and changed code for using AudioCDManager in OSystem. - Added initialization code for new AudioCDManager in BaseBackend and OSystem_SDL. svn-id: r49548 --- backends/audiocd/default/default-audiocd.h | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'backends/audiocd/default/default-audiocd.h') diff --git a/backends/audiocd/default/default-audiocd.h b/backends/audiocd/default/default-audiocd.h index 5125f4e4e8..af75572788 100644 --- a/backends/audiocd/default/default-audiocd.h +++ b/backends/audiocd/default/default-audiocd.h @@ -34,22 +34,19 @@ public: DefaultAudioCDManager(); virtual ~DefaultAudioCDManager() {} - // Emulated CD functions, engines should call this functions void play(int track, int numLoops, int startFrame, int duration, bool only_emulate = false); void stop(); bool isPlaying() const; void update(); virtual Status getStatus() const; // Subclasses should override for better status results -protected: - - // Real CD functions. Let Subclasses implement the real code virtual bool openCD(int drive) { return false; } virtual void updateCD() {} virtual bool pollCD() const { return false; } virtual void playCD(int track, int num_loops, int start_frame, int duration) {} virtual void stopCD() {} +protected: Audio::SoundHandle _handle; bool _emulating; -- cgit v1.2.3