From 757ed1a0945334162d253f819deb6ddd1ee18037 Mon Sep 17 00:00:00 2001 From: Stephen Kennedy Date: Mon, 21 Jul 2008 00:11:25 +0000 Subject: Moved UserAction and HardwareKey classes into their own respective header files. Added HardwareKeySet class to manage a devices set of hardware keys. Started implementing Keymapper class. svn-id: r33157 --- backends/common/keymapper.cpp | 31 +++++++++++++++++++++++++++++++ 1 file changed, 31 insertions(+) create mode 100644 backends/common/keymapper.cpp (limited to 'backends/common/keymapper.cpp') diff --git a/backends/common/keymapper.cpp b/backends/common/keymapper.cpp new file mode 100644 index 0000000000..4edd64aa44 --- /dev/null +++ b/backends/common/keymapper.cpp @@ -0,0 +1,31 @@ +#include "backends/common/keymapper.h" +#include "backends/common/keymap-manager.h" + +namespace Common { + +Keymapper::Keymapper(EventManager *evtMgr) { + _eventMan = evtMgr; + _keymapMan = new KeymapManager(); + _currentMap = 0; + _hardwareKeys = 0; +} + +void Keymapper::registerHardwareKeySet(HardwareKeySet *keys) { + if (_hardwareKeys) + error("Hardware key set already registered!\n"); + _hardwareKeys = keys; +} + +const HardwareKeySet *Keymapper::getHardwareKeySet() { + return _hardwareKeys; +} + +void Keymapper::addGlobalKeyMap(const String& name, Keymap& keymap) { + _keymapMan->registerGlobalKeymap(name, keymap); +} + +void Keymapper::addGameKeyMap(const String& gameid, const String& name, Keymap& keymap) { + _keymapMan->registerKeymap(name, gameid, keymap); +} + +} // end of namespace Common -- cgit v1.2.3