From 5d5c02d66c680ef442f68138bae6a403e6bc3336 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Thu, 4 May 2006 23:24:09 +0000 Subject: Moved GameDetector::setTarget & findGame to the new namespace Base; moved their declaration to base/game.h, their implementation to base/main.cpp (both until we can come up with a better location). Also moved detectMain into main.cpp, where it now is a local static function svn-id: r22346 --- backends/dc/dcmain.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'backends/dc/dcmain.cpp') diff --git a/backends/dc/dcmain.cpp b/backends/dc/dcmain.cpp index 67081533b3..83544ae7c6 100644 --- a/backends/dc/dcmain.cpp +++ b/backends/dc/dcmain.cpp @@ -24,7 +24,7 @@ #include #include #include -#include +#include #include #include #include "dc.h" @@ -224,7 +224,7 @@ int DCLauncherDialog::runModal() ConfMan.set("path", dir, base); // Set the target. - GameDetector::setTarget(base); + Base::setTarget(base); return 0; } -- cgit v1.2.3