From cd538ffffab9e49443da4ee043916d8dc22c3c07 Mon Sep 17 00:00:00 2001 From: Colin Snover Date: Wed, 13 Sep 2017 19:55:14 -0500 Subject: BACKENDS: Do not send mouse events to games occurring outside the game draw rect --- backends/events/sdl/sdl-events.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'backends/events/sdl/sdl-events.h') diff --git a/backends/events/sdl/sdl-events.h b/backends/events/sdl/sdl-events.h index cf445e9e2c..1d701f5ecf 100644 --- a/backends/events/sdl/sdl-events.h +++ b/backends/events/sdl/sdl-events.h @@ -117,7 +117,7 @@ protected: * Assigns the mouse coords to the mouse event. Furthermore notify the * graphics manager about the position change. */ - virtual void processMouseEvent(Common::Event &event, int x, int y); + virtual bool processMouseEvent(Common::Event &event, int x, int y); /** * Remaps key events. This allows platforms to configure -- cgit v1.2.3