From 4feac7a2e055381941add95a0ef24c40306fed51 Mon Sep 17 00:00:00 2001 From: Andre Heider Date: Tue, 23 Dec 2008 19:23:11 +0000 Subject: changes for the new libfat version. the root node now yields a list of all mounted devices svn-id: r35504 --- backends/fs/wii/wii-fs.cpp | 90 +++++++++++++++++++++++++++++++--------------- 1 file changed, 61 insertions(+), 29 deletions(-) (limited to 'backends/fs') diff --git a/backends/fs/wii/wii-fs.cpp b/backends/fs/wii/wii-fs.cpp index 714555b02d..f3c457af5e 100644 --- a/backends/fs/wii/wii-fs.cpp +++ b/backends/fs/wii/wii-fs.cpp @@ -25,12 +25,14 @@ #include "backends/fs/abstract-fs.h" #include "backends/fs/stdiostream.h" +#include #include - #include #include #include +#include + /** * Implementation of the ScummVM file system API based on Wii. * @@ -42,6 +44,9 @@ protected: Common::String _path; bool _isDirectory, _isReadable, _isWritable; + virtual void initRootNode(); + virtual bool getDevopChildren(AbstractFSList &list, ListMode mode, bool hidden) const; + public: /** * Creates a WiiFilesystemNode with the root node as path. @@ -70,43 +75,67 @@ public: virtual Common::SeekableReadStream *openForReading(); virtual Common::WriteStream *openForWriting(); - -private: - virtual void setFlags(); }; -void WiiFilesystemNode::setFlags() { - struct stat st; +// gets all registered devoptab devices +bool WiiFilesystemNode::getDevopChildren(AbstractFSList &list, ListMode mode, bool hidden) const { + u8 i; + const devoptab_t* dt; - _isDirectory = false; - _isReadable = false; - _isWritable = false; + if (mode == Common::FSNode::kListFilesOnly) + return true; + + // skip in, out and err + for (i = 3; i < STD_MAX; ++i) { + dt = devoptab_list[i]; - if (!stat(_path.c_str(), &st)) { - _isDirectory = S_ISDIR(st.st_mode); - _isReadable = (st.st_mode & S_IRUSR) > 0; - _isWritable = (st.st_mode & S_IWUSR) > 0; + if (!dt || !dt->name || !dt->open_r || !dt->diropen_r) + continue; + + list.push_back(new WiiFilesystemNode(Common::String(dt->name) + ":/", true)); } + + return true; } +void WiiFilesystemNode::initRootNode() { + _path.clear(); + _displayName = ""; -WiiFilesystemNode::WiiFilesystemNode() { - // The root dir. - _path = "fat:/"; - _displayName = _path; + _isDirectory = true; + _isReadable = false; + _isWritable = false; +} - setFlags(); +WiiFilesystemNode::WiiFilesystemNode() { + initRootNode(); } WiiFilesystemNode::WiiFilesystemNode(const Common::String &p, bool verify) { - assert(p.size() > 0); + if (p.empty()) { + initRootNode(); + return; + } _path = p; - _displayName = lastPathComponent(_path, '/'); - - if (verify) - setFlags(); + if (_path.hasSuffix(":/")) + _displayName = _path; + else + _displayName = lastPathComponent(_path, '/'); + + if (verify) { + _isDirectory = false; + _isReadable = false; + _isWritable = false; + + struct stat st; + if (!stat(_path.c_str(), &st)) { + _isDirectory = S_ISDIR(st.st_mode); + _isReadable = (st.st_mode & S_IRUSR) > 0; + _isWritable = (st.st_mode & S_IWUSR) > 0; + } + } } bool WiiFilesystemNode::exists() const { @@ -119,15 +148,18 @@ AbstractFSNode *WiiFilesystemNode::getChild(const Common::String &n) const { Common::String newPath(_path); if (newPath.lastChar() != '/') - newPath += '/'; + newPath += '/'; newPath += n; return new WiiFilesystemNode(newPath, true); } -bool WiiFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bool hidden) const { +bool WiiFilesystemNode::getChildren(AbstractFSList &list, ListMode mode, bool hidden) const { assert(_isDirectory); + if (_path.empty()) + return getDevopChildren(list, mode, hidden); + DIR_ITER* dp = diropen (_path.c_str()); if (dp == NULL) @@ -142,7 +174,7 @@ bool WiiFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bool Common::String newPath(_path); if (newPath.lastChar() != '/') - newPath += '/'; + newPath += '/'; newPath += filename; bool isDir = S_ISDIR(st.st_mode); @@ -154,7 +186,7 @@ bool WiiFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bool if (isDir) newPath += '/'; - myList.push_back(new WiiFilesystemNode(newPath, true)); + list.push_back(new WiiFilesystemNode(newPath, true)); } dirclose(dp); @@ -163,8 +195,8 @@ bool WiiFilesystemNode::getChildren(AbstractFSList &myList, ListMode mode, bool } AbstractFSNode *WiiFilesystemNode::getParent() const { - if (_path == "/") - return 0; + if (_path.empty()) + return NULL; const char *start = _path.c_str(); const char *end = lastPathComponent(_path, '/'); -- cgit v1.2.3