From 8a3eecb73a9eb5d885e3585835db6bee738c1de5 Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Mon, 21 Dec 2015 06:35:13 +0100 Subject: OPENGL: Unify shader implementation for GL and GLES2. --- backends/graphics/opengl/opengl-defs.h | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) (limited to 'backends/graphics/opengl/opengl-defs.h') diff --git a/backends/graphics/opengl/opengl-defs.h b/backends/graphics/opengl/opengl-defs.h index edcf334a0b..5e9bcab6f1 100644 --- a/backends/graphics/opengl/opengl-defs.h +++ b/backends/graphics/opengl/opengl-defs.h @@ -77,12 +77,18 @@ typedef double GLdouble; /* double precision float */ typedef double GLclampd; /* double precision float in [0,1] */ typedef char GLchar; typedef GLchar GLcharARB; -#if defined(__APPLE__) || defined(MACOSX) +#if defined(MACOSX) typedef void *GLhandleARB; #else typedef uint GLhandleARB; #endif +// This is an addition from us to alias ARB shader object extensions to +// OpenGL (ES) 2.0 style functions. It only works when GLhandleARB and GLuint +// are type compatible. +typedef GLhandleARB GLprogram; +typedef GLhandleARB GLshader; + /* * Constants */ -- cgit v1.2.3