From baca885cfce10acaa7a9892133aaa5b82c7183f7 Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Wed, 2 Mar 2016 15:16:05 +0100 Subject: OPENGL: Let Shader store the uniform state. --- backends/graphics/opengl/pipelines/shader.h | 1 + 1 file changed, 1 insertion(+) (limited to 'backends/graphics/opengl/pipelines/shader.h') diff --git a/backends/graphics/opengl/pipelines/shader.h b/backends/graphics/opengl/pipelines/shader.h index 52046f8dd5..8e82bd7a31 100644 --- a/backends/graphics/opengl/pipelines/shader.h +++ b/backends/graphics/opengl/pipelines/shader.h @@ -42,6 +42,7 @@ public: protected: virtual void activateInternal(); + virtual void deactivateInternal(); Shader *const _activeShader; }; -- cgit v1.2.3