From 8ff5329b496c4d599f95eb2703716506bff94ffa Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Tue, 3 May 2016 20:39:13 +0200 Subject: OPENGL: Assure color attributes for shader pipeline are always set. --- backends/graphics/opengl/pipelines/shader.cpp | 4 ++-- backends/graphics/opengl/texture.cpp | 1 + 2 files changed, 3 insertions(+), 2 deletions(-) (limited to 'backends/graphics/opengl') diff --git a/backends/graphics/opengl/pipelines/shader.cpp b/backends/graphics/opengl/pipelines/shader.cpp index 8e38458f73..a2dabb7c22 100644 --- a/backends/graphics/opengl/pipelines/shader.cpp +++ b/backends/graphics/opengl/pipelines/shader.cpp @@ -56,6 +56,8 @@ void ShaderPipeline::activateInternal() { } _activeShader->activate(); + + GL_CALL(glVertexAttribPointer(_colorAttribLocation, 4, GL_FLOAT, GL_FALSE, 0, _colorAttributes)); } void ShaderPipeline::deactivateInternal() { @@ -74,8 +76,6 @@ void ShaderPipeline::setColor(GLfloat r, GLfloat g, GLfloat b, GLfloat a) { *dst++ = b; *dst++ = a; } - - GL_CALL(glVertexAttribPointer(_colorAttribLocation, 4, GL_FLOAT, GL_FALSE, 0, _colorAttributes)); } void ShaderPipeline::drawTexture(const GLTexture &texture, const GLfloat *coordinates) { diff --git a/backends/graphics/opengl/texture.cpp b/backends/graphics/opengl/texture.cpp index 8b94549971..33598b5488 100644 --- a/backends/graphics/opengl/texture.cpp +++ b/backends/graphics/opengl/texture.cpp @@ -509,6 +509,7 @@ TextureCLUT8GPU::TextureCLUT8GPU() // Setup pipeline. _clut8Pipeline->setFramebuffer(_target); _clut8Pipeline->setPaletteTexture(&_paletteTexture); + _clut8Pipeline->setColor(1.0f, 1.0f, 1.0f, 1.0f); } TextureCLUT8GPU::~TextureCLUT8GPU() { -- cgit v1.2.3