From 1a56b521b598efcb1587dd8934b6564cf5799b7b Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Sun, 20 Oct 2013 23:00:28 +0200 Subject: SDL: Always initialize video subsystem in initSDL. --- backends/graphics/surfacesdl/surfacesdl-graphics.cpp | 10 ---------- 1 file changed, 10 deletions(-) (limited to 'backends/graphics/surfacesdl') diff --git a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp index ba8807aaf4..8ad0bcbdd7 100644 --- a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp +++ b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp @@ -142,14 +142,6 @@ SurfaceSdlGraphicsManager::SurfaceSdlGraphicsManager(SdlEventSource *sdlEventSou #endif _transactionMode(kTransactionNone) { - if (SDL_InitSubSystem(SDL_INIT_VIDEO) == -1) { - error("Could not initialize SDL: %s", SDL_GetError()); - } - - // This is also called in initSDL(), but initializing graphics - // may reset it. - SDL_EnableUNICODE(1); - // allocate palette storage _currentPalette = (SDL_Color *)calloc(sizeof(SDL_Color), 256); _cursorPalette = (SDL_Color *)calloc(sizeof(SDL_Color), 256); @@ -165,8 +157,6 @@ SurfaceSdlGraphicsManager::SurfaceSdlGraphicsManager(SdlEventSource *sdlEventSou _enableFocusRectDebugCode = ConfMan.getBool("use_sdl_debug_focusrect"); #endif - SDL_ShowCursor(SDL_DISABLE); - memset(&_oldVideoMode, 0, sizeof(_oldVideoMode)); memset(&_videoMode, 0, sizeof(_videoMode)); memset(&_transactionDetails, 0, sizeof(_transactionDetails)); -- cgit v1.2.3