From dedc74abfa44f7dac344da1868588193f91dd4f1 Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Mon, 8 Aug 2011 21:43:53 +0200 Subject: SDL: Add a new base class for graphics managers utilizing SDL. --- backends/graphics/sdl/sdl-graphics.cpp | 33 +++++++++++++ backends/graphics/sdl/sdl-graphics.h | 86 ++++++++++++++++++++++++++++++++++ 2 files changed, 119 insertions(+) create mode 100644 backends/graphics/sdl/sdl-graphics.cpp create mode 100644 backends/graphics/sdl/sdl-graphics.h (limited to 'backends/graphics') diff --git a/backends/graphics/sdl/sdl-graphics.cpp b/backends/graphics/sdl/sdl-graphics.cpp new file mode 100644 index 0000000000..90278a99d1 --- /dev/null +++ b/backends/graphics/sdl/sdl-graphics.cpp @@ -0,0 +1,33 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "backends/graphics/sdl/sdl-graphics.h" + +#include "backends/events/sdl/sdl-events.h" + +SdlGraphicsManager::SdlGraphicsManager(SdlEventSource *source) + : _eventSource(source) { +} + +SdlGraphicsManager::~SdlGraphicsManager() { +} + diff --git a/backends/graphics/sdl/sdl-graphics.h b/backends/graphics/sdl/sdl-graphics.h new file mode 100644 index 0000000000..b42eafdaa5 --- /dev/null +++ b/backends/graphics/sdl/sdl-graphics.h @@ -0,0 +1,86 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef BACKENDS_GRAPHICS_SDL_SDLGRAPHICS_H +#define BACKENDS_GRAPHICS_SDL_SDLGRAPHICS_H + +#include "common/rect.h" + +class SdlEventSource; + +/** + * Base class for a SDL based graphics manager. + * + * It features a few extra a few extra features required by SdlEventSource. + * FIXME/HACK: + * Note it does not inherit from GraphicsManager to avoid a diamon inheritance + * in the current OpenGLSdlGraphicsManager. + */ +class SdlGraphicsManager { +public: + SdlGraphicsManager(SdlEventSource *source); + virtual ~SdlGraphicsManager(); + + /** + * Notify the graphics manager that the graphics needs to be redrawn, since + * the application window was modified. + * + * This is basically called when SDL_VIDEOEXPOSE was received. + */ + virtual void notifyVideoExpose() = 0; + + /** + * Notify the graphics manager about an resize event. + * + * It is noteworthy that the requested width/height should actually be set + * up as is and not changed by the graphics manager, since else it might + * lead to odd behavior for certain window managers. + * + * It is only required to overwrite this method in case you want a + * resizable window. The default implementation just does nothing. + * + * @param width Requested window width. + * @param height Requested window height. + */ + virtual void notifyResize(const uint width, const uint height) {} + + /** + * Transforms real screen coordinates into the current active screen + * coordinates (may be either game screen or overlay). + * + * @param point Mouse coordinates to transform. + */ + virtual void transformMouseCoordinates(Common::Point &point) = 0; + + /** + * Notifies the graphics manager about a position change according to the + * real screen coordinates. + * + * @param mouse Mouse position. + */ + virtual void notifyMousePos(Common::Point mouse) = 0; + +protected: + SdlEventSource *_eventSource; +}; + +#endif -- cgit v1.2.3