From 68378150beb96159db7d959d9625107b721eef57 Mon Sep 17 00:00:00 2001 From: dhewg Date: Sat, 5 Mar 2011 10:02:56 +0100 Subject: ANDROID: Remove some vtable overhead on textures --- backends/platform/android/android.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'backends/platform/android/android.cpp') diff --git a/backends/platform/android/android.cpp b/backends/platform/android/android.cpp index 239ecd4138..43b618d37b 100644 --- a/backends/platform/android/android.cpp +++ b/backends/platform/android/android.cpp @@ -326,9 +326,9 @@ void OSystem_Android::initBackend() { initSurface(); initViewport(); - _game_texture = new GLESPaletteTexture(); + _game_texture = new GLESPalette888Texture(); _overlay_texture = new GLES4444Texture(); - _mouse_texture = new GLESPaletteATexture(); + _mouse_texture = new GLESPalette8888Texture(); // renice this thread to boost the audio thread if (setpriority(PRIO_PROCESS, 0, 19) < 0) -- cgit v1.2.3