From 01ae76adeae4aad77e77daa590735089f8be3469 Mon Sep 17 00:00:00 2001 From: Marcus Comstedt Date: Wed, 19 Sep 2007 19:43:03 +0000 Subject: KEYCODE_ENTER should be KEYCODE_RETURN, actually... svn-id: r28972 --- backends/platform/dc/selector.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'backends/platform/dc/selector.cpp') diff --git a/backends/platform/dc/selector.cpp b/backends/platform/dc/selector.cpp index 4b9b904abb..334061f328 100644 --- a/backends/platform/dc/selector.cpp +++ b/backends/platform/dc/selector.cpp @@ -363,7 +363,7 @@ int gameMenu(Game *games, int num_games) event = handleInput(locked_get_pads(), mousex, mousey, shiftFlags); setimask(mask); - if (event==-Common::EVENT_LBUTTONDOWN || event==Common::KEYCODE_ENTER || event==Common::KEYCODE_F5) { + if (event==-Common::EVENT_LBUTTONDOWN || event==Common::KEYCODE_RETURN || event==Common::KEYCODE_F5) { int selected_game = top_game + selector_pos; for (int fade=0; fade<=256; fade+=4) { -- cgit v1.2.3