From 0b1ce0774a8891081c380cf8b822cfe2d4f440d5 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sun, 24 Jun 2007 18:49:48 +0000 Subject: Use keycodes instead of the (bad) ascii code for function keys in the DC backend svn-id: r27695 --- backends/platform/dc/selector.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'backends/platform/dc/selector.cpp') diff --git a/backends/platform/dc/selector.cpp b/backends/platform/dc/selector.cpp index 8262a39614..b082afabf5 100644 --- a/backends/platform/dc/selector.cpp +++ b/backends/platform/dc/selector.cpp @@ -364,7 +364,7 @@ int gameMenu(Game *games, int num_games) event = handleInput(locked_get_pads(), mousex, mousey, shiftFlags); setimask(mask); - if(event==-Common::EVENT_LBUTTONDOWN || event==13 || event==Common::ASCII_F5) { + if(event==-Common::EVENT_LBUTTONDOWN || event==Common::KEYCODE_ENTER || event==Common::KEYCODE_F5) { int selected_game = top_game + selector_pos; for(int fade=0; fade<=256; fade+=4) { -- cgit v1.2.3