From 7c58e9a6d57aa88590b0929110a617c6fe84a4fe Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Tue, 13 Aug 2013 00:26:58 +0200 Subject: DC: Use const version of ConfigManager::getGameDomains. This should fix compilation for the DC port. --- backends/platform/dc/selector.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'backends/platform/dc') diff --git a/backends/platform/dc/selector.cpp b/backends/platform/dc/selector.cpp index 339e5df62d..4026c7dde6 100644 --- a/backends/platform/dc/selector.cpp +++ b/backends/platform/dc/selector.cpp @@ -219,7 +219,7 @@ static int findGames(Game *games, int max, bool use_ini) if (use_ini) { ConfMan.loadDefaultConfigFile(); - Common::ConfigManager::DomainMap &game_domains = ConfMan.getGameDomains(); + const Common::ConfigManager::DomainMap &game_domains = ConfMan.getGameDomains(); for(Common::ConfigManager::DomainMap::const_iterator i = game_domains.begin(); curr_game < max && i != game_domains.end(); i++) { Common::String path = (*i)._value["path"]; -- cgit v1.2.3