From b1feb9c65c715862d70b25cfa4e37df3a912cac5 Mon Sep 17 00:00:00 2001 From: Robin Watts Date: Tue, 10 Jul 2007 20:20:50 +0000 Subject: This commit adds a new build define USE_ARM_GFX_ASM (and sets it for the WinCE and DS builds). This causes the scumm engines graphics code to call ARM routines to do drawStripToScreen and copy8col. These routines were originally written for the DS port, and have now been made available to any other ARM device out there that wants them. I've tested this change on WinCE, but can't test it on the DS as I don't have one. We know that the routines work there though. svn-id: r28016 --- backends/platform/ds/arm9/makefile | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'backends/platform/ds/arm9') diff --git a/backends/platform/ds/arm9/makefile b/backends/platform/ds/arm9/makefile index c9ca5467f3..7c93cc8b05 100644 --- a/backends/platform/ds/arm9/makefile +++ b/backends/platform/ds/arm9/makefile @@ -41,7 +41,7 @@ VPATH = $(srcdir) ARM = 1 ifdef DS_BUILD_A - DEFINES = -DDS_SCUMM_BUILD -DDS_BUILD_A + DEFINES = -DDS_SCUMM_BUILD -DDS_BUILD_A -DUSE_ARM_GFX_ASM LOGO = logoa.bmp DISABLE_HE = 1 #DISABLE_SCUMM = 1 @@ -60,6 +60,7 @@ ifdef DS_BUILD_A DISABLE_TOUCHE = 1 DISABLE_PARALLACTION = 1 DISABLE_CRUISE = 1 + USE_ARM_GFX_ASM = 1 BUILD=scummvm-A endif -- cgit v1.2.3