From 09f7e4d5d4d45a4db7c85520be66cf81fe975607 Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Tue, 6 Aug 2013 03:35:07 +0200 Subject: IPHONE: Do not access Surface::pixels directly. --- backends/platform/iphone/osys_main.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'backends/platform/iphone/osys_main.cpp') diff --git a/backends/platform/iphone/osys_main.cpp b/backends/platform/iphone/osys_main.cpp index 460d3fd2ac..ea566c3da0 100644 --- a/backends/platform/iphone/osys_main.cpp +++ b/backends/platform/iphone/osys_main.cpp @@ -78,7 +78,7 @@ OSystem_IPHONE::~OSystem_IPHONE() { // Prevent accidental freeing of the screen texture here. This needs to be // checked since we might use the screen texture as framebuffer in the case // of hi-color games for example. - if (_framebuffer.pixels == _videoContext->screenTexture.pixels) + if (_framebuffer.getPixels() == _videoContext->screenTexture.getPixels()) _framebuffer.free(); _mouseBuffer.free(); } -- cgit v1.2.3