From ad5e1e7c0309df7676ce42e7dacd5ee17fb97ef4 Mon Sep 17 00:00:00 2001 From: Fabio Battaglia Date: Fri, 8 Jan 2010 00:05:48 +0000 Subject: Nintendo64: some cleanup, added a workaround in case audio buffers get depleted svn-id: r47145 --- backends/platform/n64/Makefile | 1 + 1 file changed, 1 insertion(+) (limited to 'backends/platform/n64/Makefile') diff --git a/backends/platform/n64/Makefile b/backends/platform/n64/Makefile index b5e0d2d6a4..a016e39233 100644 --- a/backends/platform/n64/Makefile +++ b/backends/platform/n64/Makefile @@ -18,6 +18,7 @@ DEFINES += -D__N64__ -DLIMIT_FPS -DNONSTANDARD_PORT -DDISABLE_DEFAULT_SAVEFILEMA LIBS += -lpakfs -lframfs -ln64 -ln64utils -lromfs DEFINES += -D_ENABLE_DEBUG_ +#DEFINES += -D_NORMAL_N64_DELAY_ USE_LIBMAD=0 USE_LIBOGG=1 -- cgit v1.2.3