From 1532685d821322549a448e15fb438e7a96d82c33 Mon Sep 17 00:00:00 2001 From: Yotam Barnoy Date: Fri, 30 Jul 2010 09:32:54 +0000 Subject: PSP: optimized memcpy some more and fixed memcpy testing Found that the particular implementation was producing messy assembly for misaligned copies. Improved it and also fixed up wrapping the memcpy, which would cause endless prints in case memcpy testing is asked for. svn-id: r51503 --- backends/platform/psp/memory.h | 1 - 1 file changed, 1 deletion(-) (limited to 'backends/platform/psp/memory.h') diff --git a/backends/platform/psp/memory.h b/backends/platform/psp/memory.h index c9b3d21cb6..793bc94888 100644 --- a/backends/platform/psp/memory.h +++ b/backends/platform/psp/memory.h @@ -52,7 +52,6 @@ private: static void copy32Aligned(uint32 *dst32, const uint32 *src32, uint32 bytes); static void swap32Aligned(uint32 *dst32, const uint32 *src32, uint32 bytes, PSPPixelFormat &format); static void copy32Misaligned(uint32 *dst32, const byte *src, uint32 bytes, uint32 alignSrc); - static uint32 misaligned32Detail(uint32 *dst32, uint32 *src32, uint32 bytes, uint32 alignSrc, const uint32 shiftValue, const uint32 lastShiftValue); static void swap32Misaligned(uint32 *dst32, const uint16 *src16, uint32 bytes, PSPPixelFormat &format); static void copy16(uint16 *dst, const uint16 *src, uint32 bytes); -- cgit v1.2.3