From 8388e0dfea4ae0d80e51368acd12685c740c5bb5 Mon Sep 17 00:00:00 2001 From: Jordi Vilalta Prat Date: Tue, 12 Oct 2010 02:18:11 +0000 Subject: JANITORAL: Clean trailing whitespaces. svn-id: r53160 --- backends/platform/psp/osys_psp.cpp | 40 +++++++++++++++++++------------------- 1 file changed, 20 insertions(+), 20 deletions(-) (limited to 'backends/platform/psp/osys_psp.cpp') diff --git a/backends/platform/psp/osys_psp.cpp b/backends/platform/psp/osys_psp.cpp index b09d9c0c00..047ec1957f 100644 --- a/backends/platform/psp/osys_psp.cpp +++ b/backends/platform/psp/osys_psp.cpp @@ -67,7 +67,7 @@ void OSystem_PSP::initBackend() { // Instantiate real time clock PspRtc::instance(); - + _cursor.enableCursorPalette(false); _cursor.setXY(PSP_SCREEN_WIDTH >> 1, PSP_SCREEN_HEIGHT >> 1); // Mouse in the middle of the screen @@ -148,7 +148,7 @@ Common::List OSystem_PSP::getSupportedFormats() const { void OSystem_PSP::initSize(uint width, uint height, const Graphics::PixelFormat *format) { DEBUG_ENTER_FUNC(); - _pendingUpdate = false; + _pendingUpdate = false; _displayManager.setSizeAndPixelFormat(width, height, format); _cursor.setVisible(false); @@ -167,7 +167,7 @@ int16 OSystem_PSP::getHeight() { void OSystem_PSP::setPalette(const byte *colors, uint start, uint num) { DEBUG_ENTER_FUNC(); - _pendingUpdate = false; + _pendingUpdate = false; _screen.setPartialPalette(colors, start, num); _cursor.setScreenPalette(colors, start, num); _cursor.clearKeyColor(); @@ -175,7 +175,7 @@ void OSystem_PSP::setPalette(const byte *colors, uint start, uint num) { void OSystem_PSP::setCursorPalette(const byte *colors, uint start, uint num) { DEBUG_ENTER_FUNC(); - _pendingUpdate = false; + _pendingUpdate = false; _cursor.setCursorPalette(colors, start, num); _cursor.enableCursorPalette(true); _cursor.clearKeyColor(); // Do we need this? @@ -183,25 +183,25 @@ void OSystem_PSP::setCursorPalette(const byte *colors, uint start, uint num) { void OSystem_PSP::disableCursorPalette(bool disable) { DEBUG_ENTER_FUNC(); - _pendingUpdate = false; + _pendingUpdate = false; _cursor.enableCursorPalette(!disable); } void OSystem_PSP::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) { DEBUG_ENTER_FUNC(); - _pendingUpdate = false; + _pendingUpdate = false; _screen.copyFromRect(buf, pitch, x, y, w, h); } Graphics::Surface *OSystem_PSP::lockScreen() { DEBUG_ENTER_FUNC(); - _pendingUpdate = false; + _pendingUpdate = false; return _screen.lockAndGetForEditing(); } void OSystem_PSP::unlockScreen() { DEBUG_ENTER_FUNC(); - _pendingUpdate = false; + _pendingUpdate = false; // The screen is always completely updated anyway, so we don't have to force a full update here. _screen.unlock(); } @@ -219,7 +219,7 @@ void OSystem_PSP::setShakePos(int shakeOffset) { void OSystem_PSP::showOverlay() { DEBUG_ENTER_FUNC(); - _pendingUpdate = false; + _pendingUpdate = false; _overlay.setVisible(true); _cursor.setLimits(_overlay.getWidth(), _overlay.getHeight()); _cursor.useGlobalScaler(false); // mouse with overlay is 1:1 @@ -227,7 +227,7 @@ void OSystem_PSP::showOverlay() { void OSystem_PSP::hideOverlay() { DEBUG_ENTER_FUNC(); - _pendingUpdate = false; + _pendingUpdate = false; _overlay.setVisible(false); _cursor.setLimits(_screen.getWidth(), _screen.getHeight()); _cursor.useGlobalScaler(true); // mouse needs to be scaled with screen @@ -235,7 +235,7 @@ void OSystem_PSP::hideOverlay() { void OSystem_PSP::clearOverlay() { DEBUG_ENTER_FUNC(); - _pendingUpdate = false; + _pendingUpdate = false; _overlay.clearBuffer(); } @@ -246,7 +246,7 @@ void OSystem_PSP::grabOverlay(OverlayColor *buf, int pitch) { void OSystem_PSP::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) { DEBUG_ENTER_FUNC(); - _pendingUpdate = false; + _pendingUpdate = false; _overlay.copyFromRect(buf, pitch, x, y, w, h); } @@ -266,7 +266,7 @@ void OSystem_PSP::grabPalette(byte *colors, uint start, uint num) { bool OSystem_PSP::showMouse(bool v) { DEBUG_ENTER_FUNC(); _pendingUpdate = false; - + PSP_DEBUG_PRINT("%s\n", v ? "true" : "false"); bool last = _cursor.isVisible(); _cursor.setVisible(v); @@ -276,14 +276,14 @@ bool OSystem_PSP::showMouse(bool v) { void OSystem_PSP::warpMouse(int x, int y) { DEBUG_ENTER_FUNC(); - _pendingUpdate = false; + _pendingUpdate = false; _cursor.setXY(x, y); } void OSystem_PSP::setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, uint32 keycolor, int cursorTargetScale, const Graphics::PixelFormat *format) { DEBUG_ENTER_FUNC(); - _pendingUpdate = false; - + _pendingUpdate = false; + PSP_DEBUG_PRINT("pbuf[%p], w[%u], h[%u], hotspot:X[%d], Y[%d], keycolor[%d], scale[%d], pformat[%p]\n", buf, w, h, hotspotX, hotspotY, keycolor, cursorTargetScale, format); if (format) { PSP_DEBUG_PRINT("format: bpp[%d], rLoss[%d], gLoss[%d], bLoss[%d], aLoss[%d], rShift[%d], gShift[%d], bShift[%d], aShift[%d]\n", format->bytesPerPixel, format->rLoss, format->gLoss, format->bLoss, format->aLoss, format->rShift, format->gShift, format->bShift, format->aShift); @@ -310,16 +310,16 @@ bool OSystem_PSP::pollEvent(Common::Event &event) { // Time between event polls is usually 5-10ms, so waiting for 4 calls before checking to update the screen should be fine if (_pendingUpdate) { _pendingUpdateCounter++; - + if (_pendingUpdateCounter >= 4) { PSP_DEBUG_PRINT("servicing pending update\n"); updateScreen(); if (!_pendingUpdate) // we handled the update - _pendingUpdateCounter = 0; + _pendingUpdateCounter = 0; } - } else + } else _pendingUpdateCounter = 0; // reset the counter, no pending - + return _inputHandler.getAllInputs(event); } -- cgit v1.2.3