From 7016c86d5348586fd798650f46804665f207dcd0 Mon Sep 17 00:00:00 2001 From: Colin Snover Date: Sat, 28 Oct 2017 15:27:09 -0500 Subject: PSP: Fix bad indentation --- backends/platform/psp/memory.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'backends/platform/psp') diff --git a/backends/platform/psp/memory.h b/backends/platform/psp/memory.h index edf19b116b..39b2dd5fff 100644 --- a/backends/platform/psp/memory.h +++ b/backends/platform/psp/memory.h @@ -103,13 +103,13 @@ private: static void swap32Misaligned(uint32 *dst32, const uint16 *src16, uint32 bytes, PSPPixelFormat &format); // For swapping, we know that we have multiples of 16 bits static void swap16(uint16 *dst16, const uint16 *src16, uint32 bytes, PSPPixelFormat &format) { - PSP_DEBUG_PRINT("swap16 called with dst16[%p], src16[%p], bytes[%d]\n", dst16, src16, bytes); - uint32 shorts = bytes >> 1; + PSP_DEBUG_PRINT("swap16 called with dst16[%p], src16[%p], bytes[%d]\n", dst16, src16, bytes); + uint32 shorts = bytes >> 1; - while (shorts--) { - *dst16++ = format.swapRedBlue16(*src16++); + while (shorts--) { + *dst16++ = format.swapRedBlue16(*src16++); + } } -} public: static void fastSwap(byte *dst, const byte *src, uint32 bytes, PSPPixelFormat &format) { -- cgit v1.2.3