From 307d7aeb4fc044d925295b6ed1d4c7c359a99920 Mon Sep 17 00:00:00 2001 From: Alejandro Marzini Date: Thu, 24 Jun 2010 17:37:09 +0000 Subject: Added a init function to OSystem_SDL for early backend setup, and so allowing better sub classing. svn-id: r50224 --- backends/platform/sdl/win32/main.cpp | 6 ++++++ backends/platform/sdl/win32/win32.cpp | 6 ++++++ backends/platform/sdl/win32/win32.h | 2 ++ 3 files changed, 14 insertions(+) (limited to 'backends/platform/sdl/win32') diff --git a/backends/platform/sdl/win32/main.cpp b/backends/platform/sdl/win32/main.cpp index 6c0508835e..ffabeffc9d 100644 --- a/backends/platform/sdl/win32/main.cpp +++ b/backends/platform/sdl/win32/main.cpp @@ -50,13 +50,19 @@ int main(int argc, char *argv[]) { g_system = new OSystem_Win32(); assert(g_system); + // Pre initialize the backend + ((OSystem_Win32 *)g_system)->init(); + #ifdef DYNAMIC_MODULES PluginManager::instance().addPluginProvider(new SDLPluginProvider()); #endif // Invoke the actual ScummVM main entry point: int res = scummvm_main(argc, argv); + + // Free OSystem delete (OSystem_Win32 *)g_system; + return res; } diff --git a/backends/platform/sdl/win32/win32.cpp b/backends/platform/sdl/win32/win32.cpp index 0eb4c467b4..4d585add77 100644 --- a/backends/platform/sdl/win32/win32.cpp +++ b/backends/platform/sdl/win32/win32.cpp @@ -47,8 +47,14 @@ #define DEFAULT_CONFIG_FILE "scummvm.ini" OSystem_Win32::OSystem_Win32() { +} + +void OSystem_Win32::init() { // Initialze File System Factory _fsFactory = new WindowsFilesystemFactory(); + + // Invoke parent implementation of this method + OSystem_SDL::init(); } Common::String OSystem_Win32::getDefaultConfigFileName() { diff --git a/backends/platform/sdl/win32/win32.h b/backends/platform/sdl/win32/win32.h index 2bcb0c59b3..eea7f9ee12 100644 --- a/backends/platform/sdl/win32/win32.h +++ b/backends/platform/sdl/win32/win32.h @@ -33,6 +33,8 @@ public: OSystem_Win32(); ~OSystem_Win32() {} + void init(); + protected: Common::String getDefaultConfigFileName(); }; -- cgit v1.2.3