From 0630a88a04e9688d664751b6a68edf622d76b348 Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Mon, 8 Aug 2011 23:46:05 +0200 Subject: SDL: Let SDL based graphics managers inherit from SdlGraphicsManager. This also adapts port I can not test (not even the compilation). So if this breaks anything I am sorry about it. --- backends/platform/sdl/sdl.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'backends/platform/sdl') diff --git a/backends/platform/sdl/sdl.cpp b/backends/platform/sdl/sdl.cpp index e72b95bdc1..63871f5034 100644 --- a/backends/platform/sdl/sdl.cpp +++ b/backends/platform/sdl/sdl.cpp @@ -174,7 +174,7 @@ void OSystem_SDL::initBackend() { // If the gfx_mode is from OpenGL, create the OpenGL graphics manager if (use_opengl) { - _graphicsManager = new OpenGLSdlGraphicsManager(); + _graphicsManager = new OpenGLSdlGraphicsManager(_eventSource); graphicsManagerType = 1; } } @@ -538,7 +538,7 @@ bool OSystem_SDL::setGraphicsMode(int mode) { } else if (_graphicsMode < _sdlModesCount && mode >= _sdlModesCount) { debug(1, "switching to OpenGL graphics"); delete _graphicsManager; - _graphicsManager = new OpenGLSdlGraphicsManager(); + _graphicsManager = new OpenGLSdlGraphicsManager(_eventSource); ((OpenGLSdlGraphicsManager *)_graphicsManager)->initEventObserver(); _graphicsManager->beginGFXTransaction(); } -- cgit v1.2.3