From 87688f10445e4e8bb6b33404b874f2a4161f5a8d Mon Sep 17 00:00:00 2001 From: Lars Persson Date: Sun, 7 Sep 2008 18:28:58 +0000 Subject: Updated with two new variations, scumm and brokensword svn-id: r34418 --- .../platform/symbian/BuildPackageUpload_LocalSettings.pl | 12 ++++-------- 1 file changed, 4 insertions(+), 8 deletions(-) (limited to 'backends/platform/symbian/BuildPackageUpload_LocalSettings.pl') diff --git a/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl b/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl index 3e68929526..8ba743674d 100644 --- a/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl +++ b/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl @@ -271,15 +271,11 @@ } # below here you could specify weird & experimental combinations, non-ready engines - # a small version of the saga engine, because it is so big (no tremor,mad,zlib) - #$VariationSets{'ALL'}{'saga_mini'} = "saga"; + # Separate version for the broken sword engines (1&2) + $VariationSets{'ALL'}{'brokensword'} = "$DefaultFeatures sword1 sword2"; - # a smaller version of scumm without support for v7, v8 and HE games - #$VariationSets{'ALL'}{'scumm_no78he'} = "$DefaultFeatures scumm"; - - # maybe you feel lucky and want to test the sword engines? :P - #$VariationSets{'S60v2'}{'test_sword'} = "$DefaultFeatures mpeg2 sword1 sword2"; - #$VariationSets{'UIQ2'}{'test_sword'} = "$DefaultFeatures mpeg2 sword1 sword2"; + # Separate version for Scumm games (COMI) since memory usage might be high + $VariationSets{'ALL'}{'scumm'} = "$DefaultFeatures scumm scumm_7_8 he"; # for mega-fast-testing only plz! Warning: contains to engines! #$VariationSets{'ALL'}{'fast_empty'} = ""; -- cgit v1.2.3