From 09da7ca563eb2f8b66adb7f245e39d666df3ae46 Mon Sep 17 00:00:00 2001 From: Lars Persson Date: Thu, 1 Apr 2010 09:00:39 +0000 Subject: Updated readme with history of releases svn-id: r48456 --- backends/platform/symbian/README | 20 +++++++++++++++++++- 1 file changed, 19 insertions(+), 1 deletion(-) (limited to 'backends/platform/symbian') diff --git a/backends/platform/symbian/README b/backends/platform/symbian/README index 60238442c6..630b539a5f 100644 --- a/backends/platform/symbian/README +++ b/backends/platform/symbian/README @@ -24,6 +24,24 @@ About ScummVM The original ports (uptil 0.7.1) were made by Andreas Karlsson and Lars Persson. The main transition to 0.8.0CVS and all relevant changes were done by Jurgen Braam. Jurgen and Lars have successfully transfered all needed changes into CVS/SVN, with additional helpful tools for Symbian OS + +Release History: + Release version: 1.1.0 + * Nothing significant in the Symbian port, except SDL improvements. + * See main readme for general ScummVM improvements, minor update + + Release version: 1.0.0 + * Nothing significant in the Symbian port, except SDL improvements. + * See main readme for general ScummVM improvements, minor update + + Release version: 0.13.1 + * Nothing significant in the Symbian port, except SDL improvements. + * See main readme for general ScummVM improvements, minor update + + Release version: 0.13.1 + * Nothing significant in the Symbian port, except SDL improvements + Release version: 0.13.0 + * Nothing significant in the Symbian port, except SDL improvements Release version: 0.12.0 * This version is only supported on Symbian OS 9 devices due to compiler constraints for older devices. (That means UIQ3 and S60V3 devices) @@ -36,7 +54,7 @@ About ScummVM Games supported --------------- - The Symbian port of ScummVM supports all but Sword1 & 2 games. Some games might not run properly due to screenresolution or memory constraints. + The Symbian port of ScummVM supports all games. Some games might not run properly due to screenresolution or memory constraints. Minimum free memory requirement is about 12MB to be able to start and run ScummVM, this is enough for most older games, but newer more resource hungry games, might require more. Building ScummVM -- cgit v1.2.3