From f93ef30820ca51ae82de85e7f9f0bb3de3d6a651 Mon Sep 17 00:00:00 2001 From: Lars Persson Date: Wed, 14 Mar 2007 19:28:29 +0000 Subject: ITE save game menu mapping has changed to F5. svn-id: r26134 --- backends/platform/wince/CEActionsPocket.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'backends/platform/wince/CEActionsPocket.cpp') diff --git a/backends/platform/wince/CEActionsPocket.cpp b/backends/platform/wince/CEActionsPocket.cpp index ba4a082f58..73d8dfe334 100644 --- a/backends/platform/wince/CEActionsPocket.cpp +++ b/backends/platform/wince/CEActionsPocket.cpp @@ -146,9 +146,9 @@ void CEActionsPocket::initInstanceGame() { // Save if (is_simon || is_sword2 || is_gob || is_kyra || is_touche) _action_enabled[POCKET_ACTION_SAVE] = false; - else if (is_queen || is_saga) { + else if (is_queen) { _action_enabled[POCKET_ACTION_SAVE] = true; - _key_action[POCKET_ACTION_SAVE].setAscii(286); // F5 key for FOTAQ & ITE + _key_action[POCKET_ACTION_SAVE].setAscii(286); // F1 key for FOTAQ } else if (is_sky) { _action_enabled[POCKET_ACTION_SAVE] = true; _key_action[POCKET_ACTION_SAVE].setAscii(63); -- cgit v1.2.3