From 086fe78af1b0d16d1902c8f9351e1dc7c103241b Mon Sep 17 00:00:00 2001 From: Max Horn Date: Sun, 31 Oct 2010 17:10:45 +0000 Subject: WINCE: Enable use of forbidden symbols, cleanup I tried to untangle the header interdependencies a bit, but this is still quite a mess. This commit also fixes some warnings. svn-id: r53978 --- backends/platform/wince/CEActionsSmartphone.h | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'backends/platform/wince/CEActionsSmartphone.h') diff --git a/backends/platform/wince/CEActionsSmartphone.h b/backends/platform/wince/CEActionsSmartphone.h index 36797cd2c8..d7a6f535b6 100644 --- a/backends/platform/wince/CEActionsSmartphone.h +++ b/backends/platform/wince/CEActionsSmartphone.h @@ -28,7 +28,7 @@ #include "common/scummsys.h" #include "common/system.h" -#include "wince-sdl.h" +#include "common/str.h" #include "gui/Key.h" #include "gui/Actions.h" @@ -58,14 +58,14 @@ class CEActionsSmartphone : public GUI::Actions { public: // Actions bool perform(GUI::ActionType action, bool pushed = true); - String actionName(GUI::ActionType action); + Common::String actionName(GUI::ActionType action); int size(); static void init(); void initInstanceMain(OSystem *mainSystem); void initInstanceGame(); // Action domain - String domain(); + Common::String domain(); int version(); ~CEActionsSmartphone(); -- cgit v1.2.3