From b809665671bd954faaa334677d877a37e961a0aa Mon Sep 17 00:00:00 2001 From: Kostas Nakos Date: Mon, 18 Aug 2008 17:24:25 +0000 Subject: do away with the smush force redraw hack svn-id: r33991 --- backends/platform/wince/wince-sdl.cpp | 6 ------ 1 file changed, 6 deletions(-) (limited to 'backends/platform/wince/wince-sdl.cpp') diff --git a/backends/platform/wince/wince-sdl.cpp b/backends/platform/wince/wince-sdl.cpp index 48f157f6ff..1fd221de8e 100644 --- a/backends/platform/wince/wince-sdl.cpp +++ b/backends/platform/wince/wince-sdl.cpp @@ -1059,12 +1059,6 @@ void OSystem_WINCE3::update_game_settings() { panel->setVisible(false); _saveToolbarState = true; - - // Set Smush Force Redraw rate for Full Throttle - if (!ConfMan.hasKey("Smush_force_redraw")) { - ConfMan.setInt("Smush_force_redraw", 30); - ConfMan.flushToDisk(); - } } compute_sample_rate(); -- cgit v1.2.3